* refactor: Remove redundent prim id attribute on Scene.AddSceneObject()

This commit is contained in:
Justin Clarke Casey
2009-05-29 21:01:18 +00:00
parent 6eb191c87b
commit 4aad6a07ff
3 changed files with 5 additions and 11 deletions

View File

@@ -91,8 +91,7 @@ namespace OpenSim.Framework.Communications.Services
public virtual void LogOffUser(UserProfileData theUser, string message)
{
}
/// <summary>
/// Called when we receive the client's initial XMLRPC login_to_simulator request message
/// </summary>