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* refactor: Remove redundent prim id attribute on Scene.AddSceneObject()
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@@ -91,8 +91,7 @@ namespace OpenSim.Framework.Communications.Services
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public virtual void LogOffUser(UserProfileData theUser, string message)
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{
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}
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/// <summary>
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/// Called when we receive the client's initial XMLRPC login_to_simulator request message
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/// </summary>
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