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If the viewer has already rezzed any attachments itself, then ignore the simulator-side rez attachments call.
This is a further effort to reduce v3 viewer race conditions where this call may clash with the viewer signalling attachment wearing from its current outfit folder.
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@@ -53,6 +53,10 @@ namespace OpenSim.Region.Framework.Interfaces
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/// RezAttachments. This should only be called upon login on the first region.
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/// Attachment rezzings on crossings and TPs are done in a different way.
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/// </summary>
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/// <remarks>
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/// This is only actually necessary for viewers which do not have a current outfit folder (these viewers make
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/// their own attachment calls on login) and agents which have attachments but no viewer (e.g. NPCs).
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/// </remarks>
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/// <param name="sp"></param>
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void RezAttachments(IScenePresence sp);
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