mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 04:05:42 +08:00
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
This commit is contained in:
@@ -613,7 +613,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, appearance);
|
||||
newAvatar.IsChildAgent = true;
|
||||
newAvatar.MaxPrimsPerFrame = m_parentScene.MaxPrimsPerFrame;
|
||||
|
||||
AddScenePresence(newAvatar);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user