Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon

This commit is contained in:
John Hurliman
2009-10-15 16:35:27 -07:00
parent df2d5a460f
commit 4b75353cbf
20 changed files with 573 additions and 402 deletions

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@@ -35,8 +35,8 @@ namespace OpenSim.Region.Framework.Scenes.Scripting
string Description { get; set; }
UUID UUID { get; }
UUID ObjectOwner { get; }
UUID ObjectCreator { get; }
UUID OwnerID { get; }
UUID CreatorID { get; }
Vector3 AbsolutePosition { get; }
string SitName { get; set; }