Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon

This commit is contained in:
John Hurliman
2009-10-15 16:35:27 -07:00
parent df2d5a460f
commit 4b75353cbf
20 changed files with 573 additions and 402 deletions

View File

@@ -68,12 +68,12 @@ namespace OpenSim.Region.Framework.Scenes.Scripting
get { return UUID.Zero; }
}
public UUID ObjectOwner
public UUID OwnerID
{
get { return UUID.Zero; }
}
public UUID ObjectCreator
public UUID CreatorID
{
get { return UUID.Zero; }
}