* Thanks to _SomeOne_, Server side permissions on object editing. Be aware, that if you're editing an object on your client that you're not allowed to, it'll appear that it's moving to you, but won't actually be moving on the sim.

This commit is contained in:
Teravus Ovares
2007-11-29 15:24:31 +00:00
parent 0619451ea6
commit 4bd38fc65a
4 changed files with 109 additions and 91 deletions

View File

@@ -211,9 +211,9 @@ namespace OpenSim.Framework
public delegate void GenericCall7(uint localID, string message);
public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
public delegate void UpdateShape(LLUUID agentID, uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data);
public delegate void ObjectExtraParams(LLUUID agentID, uint localID, ushort type, bool inUse, byte[] data);
public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);