Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2011-05-05 09:49:10 +01:00
79 changed files with 2423 additions and 1604 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Avatar.Assets
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GetMeshModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
private bool m_enabled = true;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
IConfig meshConfig = source.Configs["Mesh"];
if (meshConfig == null)
return;
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "GetMeshModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
if(!m_enabled)
return;
UUID capID = UUID.Random();
// m_log.Info("[GETMESH]: /CAPS/" + capID);
caps.RegisterHandler("GetMesh",
new RestHTTPHandler("GET", "/CAPS/" + capID,
delegate(Hashtable m_dhttpMethod)
{
return ProcessGetMesh(m_dhttpMethod, agentID, caps);
}));
}
#endregion
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
UUID meshID = UUID.Zero;
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
{
if (m_assetService == null)
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
return responsedata;
}
AssetBase mesh;
// Only try to fetch locally cached textures. Misses are redirected
mesh = m_assetService.GetCached(meshID.ToString());
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
mesh = m_assetService.Get(meshID.ToString());
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
return responsedata;
}
}
}
return responsedata;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
#region Stream Handler
public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse);
public class StreamHandler : BaseStreamHandler
{
StreamHandlerCallback m_callback;
public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback)
: base(httpMethod, path)
{
m_callback = callback;
}
public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
return m_callback(path, request, httpRequest, httpResponse);
}
}
#endregion Stream Handler
public class GetTextureModule : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
const string REDIRECT_URL = null;
#region IRegionModule Members
public void Initialise(Scene pScene, IConfigSource pSource)
{
m_scene = pScene;
}
public void PostInitialise()
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void Close() { }
public string Name { get { return "GetTextureModule"; } }
public bool IsSharedModule { get { return false; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capID = UUID.Random();
// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
}
#endregion
private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
//m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName);
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
string[] formats;
if (format != null && format != string.Empty)
{
formats = new string[1] { format.ToLower() };
}
else
{
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
httpResponse.Send();
return null;
}
/// <summary>
///
/// </summary>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
string fullID = textureID.ToString();
if (format != DefaultFormat)
fullID = fullID + "-" + format;
if (!String.IsNullOrEmpty(REDIRECT_URL))
{
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
WriteTextureData(httpRequest, httpResponse, texture, format);
}
else
{
string textureUrl = REDIRECT_URL + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.RedirectLocation = textureUrl;
return true;
}
}
else // no redirect
{
// try the cache
texture = m_assetService.GetCached(fullID);
if (texture == null)
{
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
m_assetService.Store(newTexture);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
}
}
else // it was on the cache
{
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format)
{
string range = request.Headers.GetOne("Range");
//m_log.DebugFormat("[GETTEXTURE]: Range {0}", range);
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
if (len < texture.Data.Length)
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.Body.Write(texture.Data, start, len);
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response.ContentType = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
}
private bool TryParseRange(string header, out int start, out int end)
{
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
return true;
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = new Bitmap(1, 1);
ManagedImage managedImage;
Image image = (Image)mTexture;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
imgstream = new MemoryStream();
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
{
// Save to bitmap
mTexture = new Bitmap(image);
EncoderParameters myEncoderParameters = new EncoderParameters();
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
catch (Exception e)
{
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
}
finally
{
// Reclaim memory, these are unmanaged resources
// If we encountered an exception, one or more of these will be null
if (mTexture != null)
mTexture.Dispose();
if (image != null)
image.Dispose();
if (imgstream != null)
{
imgstream.Close();
imgstream.Dispose();
}
}
return data;
}
// From msdn
private static ImageCodecInfo GetEncoderInfo(String mimeType)
{
ImageCodecInfo[] encoders;
encoders = ImageCodecInfo.GetImageEncoders();
for (int j = 0; j < encoders.Length; ++j)
{
if (encoders[j].MimeType == mimeType)
return encoders[j];
}
return null;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OpenSim.Framework.Capabilities;
namespace OpenSim.Region.CoreModules.Avatar.Assets
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
// private IAssetService m_assetService;
private bool m_dumpAssetsToFile = false;
private bool m_enabled = true;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
IConfig meshConfig = source.Configs["Mesh"];
if (meshConfig == null)
return;
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
// m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
if(!m_enabled)
return;
UUID capID = UUID.Random();
// m_log.Debug("[NEW FILE AGENT INVENTORY VARIABLE PRICE]: /CAPS/" + capID);
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
"/CAPS/" + capID.ToString(),
delegate(LLSDAssetUploadRequest req)
{
return NewAgentInventoryRequest(req,agentID);
}));
}
#endregion
public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID)
{
//TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit
// You need to be aware of this and
//if (llsdRequest.asset_type == "texture" ||
// llsdRequest.asset_type == "animation" ||
// llsdRequest.asset_type == "sound")
// {
IClientAPI client = null;
IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
if (mm != null)
{
if (m_scene.TryGetClient(agentID, out client))
{
if (!mm.UploadCovered(client, mm.UploadCharge))
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
errorResponse.rsvp = "";
errorResponse.state = "error";
return errorResponse;
}
}
}
// }
string assetName = llsdRequest.name;
string assetDes = llsdRequest.description;
string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/";
UUID newAsset = UUID.Random();
UUID newInvItem = UUID.Random();
UUID parentFolder = llsdRequest.folder_id;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/";
Caps.AssetUploader uploader =
new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile);
MainServer.Instance.AddStreamHandler(
new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
string protocol = "http://";
if (MainServer.Instance.UseSSL)
protocol = "https://";
string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase +
uploaderPath;
LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
uploadResponse.rsvp = uploaderURL;
uploadResponse.state = "upload";
uploadResponse.resource_cost = 0;
uploadResponse.upload_price = 0;
uploader.OnUpLoad += //UploadCompleteHandler;
delegate(
string passetName, string passetDescription, UUID passetID,
UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType,
string passetType)
{
UploadCompleteHandler(passetName, passetDescription, passetID,
pinventoryItem, pparentFolder, pdata, pinventoryType,
passetType,agentID);
};
return uploadResponse;
}
public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
string assetType,UUID AgentID)
{
sbyte assType = 0;
sbyte inType = 0;
if (inventoryType == "sound")
{
inType = 1;
assType = 1;
}
else if (inventoryType == "animation")
{
inType = 19;
assType = 20;
}
else if (inventoryType == "wearable")
{
inType = 18;
switch (assetType)
{
case "bodypart":
assType = 13;
break;
case "clothing":
assType = 5;
break;
}
}
else if (inventoryType == "mesh")
{
inType = (sbyte)InventoryType.Mesh;
assType = (sbyte)AssetType.Mesh;
}
AssetBase asset;
asset = new AssetBase(assetID, assetName, assType, AgentID.ToString());
asset.Data = data;
if (m_scene.AssetService != null)
m_scene.AssetService.Store(asset);
InventoryItemBase item = new InventoryItemBase();
item.Owner = AgentID;
item.CreatorId = AgentID.ToString();
item.ID = inventoryItem;
item.AssetID = asset.FullID;
item.Description = assetDescription;
item.Name = assetName;
item.AssetType = assType;
item.InvType = inType;
item.Folder = parentFolder;
item.CurrentPermissions = (uint)PermissionMask.All;
item.BasePermissions = (uint)PermissionMask.All;
item.EveryOnePermissions = 0;
item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
item.CreationDate = Util.UnixTimeSinceEpoch();
m_scene.AddInventoryItem(item);
}
}
}

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@@ -1,370 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
public class ObjectAdd : IRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModule Members
public void Initialise(Scene pScene, IConfigSource pSource)
{
m_scene = pScene;
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void PostInitialise()
{
}
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capuuid = UUID.Random();
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
caps.RegisterHandler("ObjectAdd",
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessAdd(m_dhttpMethod, agentID, caps);
}));
}
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
return responsedata;
OSD r = OSDParser.DeserializeLLSDXml((string)request["requestbody"]);
//UUID session_id = UUID.Zero;
bool bypass_raycast = false;
uint everyone_mask = 0;
uint group_mask = 0;
uint next_owner_mask = 0;
uint flags = 0;
UUID group_id = UUID.Zero;
int hollow = 0;
int material = 0;
int p_code = 0;
int path_begin = 0;
int path_curve = 0;
int path_end = 0;
int path_radius_offset = 0;
int path_revolutions = 0;
int path_scale_x = 0;
int path_scale_y = 0;
int path_shear_x = 0;
int path_shear_y = 0;
int path_skew = 0;
int path_taper_x = 0;
int path_taper_y = 0;
int path_twist = 0;
int path_twist_begin = 0;
int profile_begin = 0;
int profile_curve = 0;
int profile_end = 0;
Vector3 ray_end = Vector3.Zero;
bool ray_end_is_intersection = false;
Vector3 ray_start = Vector3.Zero;
UUID ray_target_id = UUID.Zero;
Quaternion rotation = Quaternion.Identity;
Vector3 scale = Vector3.Zero;
int state = 0;
if (r.Type != OSDType.Map) // not a proper req
return responsedata;
OSDMap rm = (OSDMap)r;
if (rm.ContainsKey("ObjectData")) //v2
{
if (rm["ObjectData"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has ObjectData key, but data not in expected format";
return responsedata;
}
OSDMap ObjMap = (OSDMap) rm["ObjectData"];
bypass_raycast = ObjMap["BypassRaycast"].AsBoolean();
everyone_mask = readuintval(ObjMap["EveryoneMask"]);
flags = readuintval(ObjMap["Flags"]);
group_mask = readuintval(ObjMap["GroupMask"]);
material = ObjMap["Material"].AsInteger();
next_owner_mask = readuintval(ObjMap["NextOwnerMask"]);
p_code = ObjMap["PCode"].AsInteger();
if (ObjMap.ContainsKey("Path"))
{
if (ObjMap["Path"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has Path key, but data not in expected format";
return responsedata;
}
OSDMap PathMap = (OSDMap)ObjMap["Path"];
path_begin = PathMap["Begin"].AsInteger();
path_curve = PathMap["Curve"].AsInteger();
path_end = PathMap["End"].AsInteger();
path_radius_offset = PathMap["RadiusOffset"].AsInteger();
path_revolutions = PathMap["Revolutions"].AsInteger();
path_scale_x = PathMap["ScaleX"].AsInteger();
path_scale_y = PathMap["ScaleY"].AsInteger();
path_shear_x = PathMap["ShearX"].AsInteger();
path_shear_y = PathMap["ShearY"].AsInteger();
path_skew = PathMap["Skew"].AsInteger();
path_taper_x = PathMap["TaperX"].AsInteger();
path_taper_y = PathMap["TaperY"].AsInteger();
path_twist = PathMap["Twist"].AsInteger();
path_twist_begin = PathMap["TwistBegin"].AsInteger();
}
if (ObjMap.ContainsKey("Profile"))
{
if (ObjMap["Profile"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has Profile key, but data not in expected format";
return responsedata;
}
OSDMap ProfileMap = (OSDMap)ObjMap["Profile"];
profile_begin = ProfileMap["Begin"].AsInteger();
profile_curve = ProfileMap["Curve"].AsInteger();
profile_end = ProfileMap["End"].AsInteger();
hollow = ProfileMap["Hollow"].AsInteger();
}
ray_end_is_intersection = ObjMap["RayEndIsIntersection"].AsBoolean();
ray_target_id = ObjMap["RayTargetId"].AsUUID();
state = ObjMap["State"].AsInteger();
try
{
ray_end = ((OSDArray) ObjMap["RayEnd"]).AsVector3();
ray_start = ((OSDArray) ObjMap["RayStart"]).AsVector3();
scale = ((OSDArray) ObjMap["Scale"]).AsVector3();
rotation = ((OSDArray)ObjMap["Rotation"]).AsQuaternion();
}
catch (Exception)
{
responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format";
return responsedata;
}
if (rm.ContainsKey("AgentData"))
{
if (rm["AgentData"].Type != OSDType.Map)
{
responsedata["str_response_string"] = "Has AgentData key, but data not in expected format";
return responsedata;
}
OSDMap AgentDataMap = (OSDMap) rm["AgentData"];
//session_id = AgentDataMap["SessionId"].AsUUID();
group_id = AgentDataMap["GroupId"].AsUUID();
}
}
else
{ //v1
bypass_raycast = rm["bypass_raycast"].AsBoolean();
everyone_mask = readuintval(rm["everyone_mask"]);
flags = readuintval(rm["flags"]);
group_id = rm["group_id"].AsUUID();
group_mask = readuintval(rm["group_mask"]);
hollow = rm["hollow"].AsInteger();
material = rm["material"].AsInteger();
next_owner_mask = readuintval(rm["next_owner_mask"]);
hollow = rm["hollow"].AsInteger();
p_code = rm["p_code"].AsInteger();
path_begin = rm["path_begin"].AsInteger();
path_curve = rm["path_curve"].AsInteger();
path_end = rm["path_end"].AsInteger();
path_radius_offset = rm["path_radius_offset"].AsInteger();
path_revolutions = rm["path_revolutions"].AsInteger();
path_scale_x = rm["path_scale_x"].AsInteger();
path_scale_y = rm["path_scale_y"].AsInteger();
path_shear_x = rm["path_shear_x"].AsInteger();
path_shear_y = rm["path_shear_y"].AsInteger();
path_skew = rm["path_skew"].AsInteger();
path_taper_x = rm["path_taper_x"].AsInteger();
path_taper_y = rm["path_taper_y"].AsInteger();
path_twist = rm["path_twist"].AsInteger();
path_twist_begin = rm["path_twist_begin"].AsInteger();
profile_begin = rm["profile_begin"].AsInteger();
profile_curve = rm["profile_curve"].AsInteger();
profile_end = rm["profile_end"].AsInteger();
ray_end_is_intersection = rm["ray_end_is_intersection"].AsBoolean();
ray_target_id = rm["ray_target_id"].AsUUID();
//session_id = rm["session_id"].AsUUID();
state = rm["state"].AsInteger();
try
{
ray_end = ((OSDArray)rm["ray_end"]).AsVector3();
ray_start = ((OSDArray)rm["ray_start"]).AsVector3();
rotation = ((OSDArray)rm["rotation"]).AsQuaternion();
scale = ((OSDArray)rm["scale"]).AsVector3();
}
catch (Exception)
{
responsedata["str_response_string"] = "RayEnd, RayStart, Scale or Rotation wasn't in the expected format";
return responsedata;
}
}
Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false);
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
pbs.PathBegin = (ushort)path_begin;
pbs.PathCurve = (byte)path_curve;
pbs.PathEnd = (ushort)path_end;
pbs.PathRadiusOffset = (sbyte)path_radius_offset;
pbs.PathRevolutions = (byte)path_revolutions;
pbs.PathScaleX = (byte)path_scale_x;
pbs.PathScaleY = (byte)path_scale_y;
pbs.PathShearX = (byte) path_shear_x;
pbs.PathShearY = (byte)path_shear_y;
pbs.PathSkew = (sbyte)path_skew;
pbs.PathTaperX = (sbyte)path_taper_x;
pbs.PathTaperY = (sbyte)path_taper_y;
pbs.PathTwist = (sbyte)path_twist;
pbs.PathTwistBegin = (sbyte)path_twist_begin;
pbs.HollowShape = (HollowShape) hollow;
pbs.PCode = (byte)p_code;
pbs.ProfileBegin = (ushort) profile_begin;
pbs.ProfileCurve = (byte) profile_curve;
pbs.ProfileEnd = (ushort)profile_end;
pbs.Scale = scale;
pbs.State = (byte)state;
SceneObjectGroup obj = null; ;
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
{
// rez ON the ground, not IN the ground
// pos.Z += 0.25F;
obj = m_scene.AddNewPrim(avatar.UUID, group_id, pos, rotation, pbs);
}
if (obj == null)
return responsedata;
SceneObjectPart rootpart = obj.RootPart;
rootpart.Shape = pbs;
rootpart.Flags |= (PrimFlags)flags;
rootpart.EveryoneMask = everyone_mask;
rootpart.GroupID = group_id;
rootpart.GroupMask = group_mask;
rootpart.NextOwnerMask = next_owner_mask;
rootpart.Material = (byte)material;
m_scene.PhysicsScene.AddPhysicsActorTaint(rootpart.PhysActor);
responsedata["int_response_code"] = 200; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>",ConvertUintToBytes(obj.LocalId));
return responsedata;
}
private uint readuintval(OSD obj)
{
byte[] tmp = obj.AsBinary();
if (BitConverter.IsLittleEndian)
Array.Reverse(tmp);
return Utils.BytesToUInt(tmp);
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("<binary encoding=\"base64\">{0}</binary>",Convert.ToBase64String(resultbytes));
}
public void Close()
{
}
public string Name
{
get { return "ObjectAddModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
#endregion
}
}

View File

@@ -1,374 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using Mono.Addins;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Messages.Linden;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSD = OpenMetaverse.StructuredData.OSD;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OpenSim.Framework.Capabilities;
using ExtraParamType = OpenMetaverse.ExtraParamType;
namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class UploadObjectAssetModule : INonSharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
}
public void AddRegion(Scene pScene)
{
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "UploadObjectAssetModuleModule"; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capID = UUID.Random();
// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
caps.RegisterHandler("UploadObjectAsset",
new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessAdd(m_dhttpMethod, agentID, caps);
}));
/*
caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
"/CAPS/" + capID.ToString(),
delegate(LLSDAssetUploadRequest req)
{
return NewAgentInventoryRequest(req,agentID);
}));
*/
}
#endregion
/// <summary>
/// Parses ad request
/// </summary>
/// <param name="request"></param>
/// <param name="AgentId"></param>
/// <param name="cap"></param>
/// <returns></returns>
public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
ScenePresence avatar;
if (!m_scene.TryGetScenePresence(AgentId, out avatar))
return responsedata;
OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
UploadObjectAssetMessage message = new UploadObjectAssetMessage();
try
{
message.Deserialize(r);
}
catch (Exception ex)
{
m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
message = null;
}
if (message == null)
{
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] =
"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
return responsedata;
}
Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
Quaternion rot = Quaternion.Identity;
Vector3 rootpos = Vector3.Zero;
// Quaternion rootrot = Quaternion.Identity;
SceneObjectGroup rootGroup = null;
SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
for (int i = 0; i < message.Objects.Length; i++)
{
UploadObjectAssetMessage.Object obj = message.Objects[i];
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
if (i == 0)
{
rootpos = obj.Position;
// rootrot = obj.Rotation;
}
// Combine the extraparams data into it's ugly blob again....
//int bytelength = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
//{
// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
//}
//byte[] extraparams = new byte[bytelength];
//int position = 0;
//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
//{
// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
// obj.ExtraParams[extparams].ExtraParamData.Length);
//
// position += obj.ExtraParams[extparams].ExtraParamData.Length;
// }
//pbs.ExtraParams = extraparams;
for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
{
UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
switch ((ushort)extraParam.Type)
{
case (ushort)ExtraParamType.Sculpt:
Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
pbs.SculptEntry = true;
pbs.SculptTexture = obj.SculptID;
pbs.SculptType = (byte)sculpt.Type;
break;
case (ushort)ExtraParamType.Flexible:
Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
pbs.FlexiEntry = true;
pbs.FlexiDrag = flex.Drag;
pbs.FlexiForceX = flex.Force.X;
pbs.FlexiForceY = flex.Force.Y;
pbs.FlexiForceZ = flex.Force.Z;
pbs.FlexiGravity = flex.Gravity;
pbs.FlexiSoftness = flex.Softness;
pbs.FlexiTension = flex.Tension;
pbs.FlexiWind = flex.Wind;
break;
case (ushort)ExtraParamType.Light:
Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
pbs.LightColorA = light.Color.A;
pbs.LightColorB = light.Color.B;
pbs.LightColorG = light.Color.G;
pbs.LightColorR = light.Color.R;
pbs.LightCutoff = light.Cutoff;
pbs.LightEntry = true;
pbs.LightFalloff = light.Falloff;
pbs.LightIntensity = light.Intensity;
pbs.LightRadius = light.Radius;
break;
case 0x40:
pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
break;
}
}
pbs.PathBegin = (ushort) obj.PathBegin;
pbs.PathCurve = (byte) obj.PathCurve;
pbs.PathEnd = (ushort) obj.PathEnd;
pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
pbs.PathRevolutions = (byte) obj.Revolutions;
pbs.PathScaleX = (byte) obj.ScaleX;
pbs.PathScaleY = (byte) obj.ScaleY;
pbs.PathShearX = (byte) obj.ShearX;
pbs.PathShearY = (byte) obj.ShearY;
pbs.PathSkew = (sbyte) obj.Skew;
pbs.PathTaperX = (sbyte) obj.TaperX;
pbs.PathTaperY = (sbyte) obj.TaperY;
pbs.PathTwist = (sbyte) obj.Twist;
pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
pbs.HollowShape = (HollowShape) obj.ProfileHollow;
pbs.PCode = (byte) PCode.Prim;
pbs.ProfileBegin = (ushort) obj.ProfileBegin;
pbs.ProfileCurve = (byte) obj.ProfileCurve;
pbs.ProfileEnd = (ushort) obj.ProfileEnd;
pbs.Scale = obj.Scale;
pbs.State = (byte) 0;
SceneObjectPart prim = new SceneObjectPart();
prim.UUID = UUID.Random();
prim.CreatorID = AgentId;
prim.OwnerID = AgentId;
prim.GroupID = obj.GroupID;
prim.LastOwnerID = prim.OwnerID;
prim.CreationDate = Util.UnixTimeSinceEpoch();
prim.Name = obj.Name;
prim.Description = "";
prim.PayPrice[0] = -2;
prim.PayPrice[1] = -2;
prim.PayPrice[2] = -2;
prim.PayPrice[3] = -2;
prim.PayPrice[4] = -2;
Primitive.TextureEntry tmp =
new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
for (int j = 0; j < obj.Faces.Length; j++)
{
UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
primFace.Bump = face.Bump;
primFace.RGBA = face.Color;
primFace.Fullbright = face.Fullbright;
primFace.Glow = face.Glow;
primFace.TextureID = face.ImageID;
primFace.Rotation = face.ImageRot;
primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
primFace.OffsetU = face.OffsetS;
primFace.OffsetV = face.OffsetT;
primFace.RepeatU = face.ScaleS;
primFace.RepeatV = face.ScaleT;
primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
}
pbs.TextureEntry = tmp.GetBytes();
prim.Shape = pbs;
prim.Scale = obj.Scale;
SceneObjectGroup grp = new SceneObjectGroup();
grp.SetRootPart(prim);
prim.ParentID = 0;
if (i == 0)
{
rootGroup = grp;
}
grp.AttachToScene(m_scene);
grp.AbsolutePosition = obj.Position;
prim.RotationOffset = obj.Rotation;
grp.RootPart.IsAttachment = false;
// Required for linking
grp.RootPart.UpdateFlag = 0;
if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
{
m_scene.AddSceneObject(grp);
grp.AbsolutePosition = obj.Position;
}
allparts[i] = grp;
}
for (int j = 1; j < allparts.Length; j++)
{
rootGroup.RootPart.UpdateFlag = 0;
allparts[j].RootPart.UpdateFlag = 0;
rootGroup.LinkToGroup(allparts[j]);
}
rootGroup.ScheduleGroupForFullUpdate();
pos = m_scene.GetNewRezLocation(Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale(), false);
responsedata["int_response_code"] = 200; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
return responsedata;
}
private string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
}
}
}

View File

@@ -31,6 +31,7 @@ using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using Mono.Addins;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Console;
@@ -38,8 +39,9 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Agent.Capabilities
namespace OpenSim.Region.CoreModules.Framework
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class CapabilitiesModule : INonSharedRegionModule, ICapabilitiesModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -49,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
/// <summary>
/// Each agent has its own capabilities handler.
/// </summary>
protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>();
protected Dictionary<UUID, Caps> m_capsObjects = new Dictionary<UUID, Caps>();
protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>();
protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds
@@ -93,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
get { return null; }
}
public void AddCapsHandler(UUID agentId)
public void CreateCaps(UUID agentId)
{
int flags = m_scene.GetUserFlags(agentId);
if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags))
@@ -101,12 +103,12 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
String capsObjectPath = GetCapsPath(agentId);
if (m_capsHandlers.ContainsKey(agentId))
if (m_capsObjects.ContainsKey(agentId))
{
Caps oldCaps = m_capsHandlers[agentId];
Caps oldCaps = m_capsObjects[agentId];
m_log.DebugFormat(
"[CAPS]: Reregistering caps for agent {0}. Old caps path {1}, new caps path {2}. ",
"[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ",
agentId, oldCaps.CapsObjectPath, capsObjectPath);
// This should not happen. The caller code is confused. We need to fix that.
// CAPs can never be reregistered, or the client will be confused.
@@ -114,39 +116,29 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
//return;
}
Caps caps
= new Caps(m_scene,
m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
Caps caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
(MainServer.Instance == null) ? 0: MainServer.Instance.Port,
capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName);
capsObjectPath, agentId, m_scene.RegionInfo.RegionName);
caps.RegisterHandlers();
m_capsObjects[agentId] = caps;
m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps);
caps.AddNewInventoryItem = m_scene.AddUploadedInventoryItem;
caps.ItemUpdatedCall = m_scene.CapsUpdateInventoryItemAsset;
caps.TaskScriptUpdatedCall = m_scene.CapsUpdateTaskInventoryScriptAsset;
caps.CAPSFetchInventoryDescendents = m_scene.HandleFetchInventoryDescendentsCAPS;
caps.GetClient = m_scene.SceneContents.GetControllingClient;
m_capsHandlers[agentId] = caps;
}
public void RemoveCapsHandler(UUID agentId)
public void RemoveCaps(UUID agentId)
{
if (childrenSeeds.ContainsKey(agentId))
{
childrenSeeds.Remove(agentId);
}
lock (m_capsHandlers)
lock (m_capsObjects)
{
if (m_capsHandlers.ContainsKey(agentId))
if (m_capsObjects.ContainsKey(agentId))
{
m_capsHandlers[agentId].DeregisterHandlers();
m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]);
m_capsHandlers.Remove(agentId);
m_capsObjects[agentId].DeregisterHandlers();
m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[agentId]);
m_capsObjects.Remove(agentId);
}
else
{
@@ -157,20 +149,20 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
}
}
public Caps GetCapsHandlerForUser(UUID agentId)
public Caps GetCapsForUser(UUID agentId)
{
lock (m_capsHandlers)
lock (m_capsObjects)
{
if (m_capsHandlers.ContainsKey(agentId))
if (m_capsObjects.ContainsKey(agentId))
{
return m_capsHandlers[agentId];
return m_capsObjects[agentId];
}
}
return null;
}
public void NewUserConnection(AgentCircuitData agent)
public void SetAgentCapsSeeds(AgentCircuitData agent)
{
capsPaths[agent.AgentID] = agent.CapsPath;
childrenSeeds[agent.AgentID]
@@ -240,7 +232,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
System.Text.StringBuilder caps = new System.Text.StringBuilder();
caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName);
foreach (KeyValuePair<UUID, Caps> kvp in m_capsHandlers)
foreach (KeyValuePair<UUID, Caps> kvp in m_capsObjects)
{
caps.AppendFormat("** User {0}:\n", kvp.Key);
for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); )
@@ -248,6 +240,8 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
Uri uri = new Uri(kvp2.Value.ToString());
caps.AppendFormat(" {0} = {1}\n", kvp2.Key, uri.PathAndQuery);
}
foreach (KeyValuePair<string, string> kvp3 in kvp.Value.ExternalCapsHandlers)
caps.AppendFormat(" {0} = {1}\n", kvp3.Key, kvp3.Value);
}
MainConsole.Instance.Output(caps.ToString());

View File

@@ -1,719 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Messages.Linden;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>;
using Caps=OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Framework.EventQueue
{
public struct QueueItem
{
public int id;
public OSDMap body;
}
public class EventQueueGetModule : IEventQueue, IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene = null;
private IConfigSource m_gConfig;
bool enabledYN = false;
private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>();
private Dictionary<UUID, Queue<OSD>> queues = new Dictionary<UUID, Queue<OSD>>();
private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>();
private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>();
#region IRegionModule methods
public virtual void Initialise(Scene scene, IConfigSource config)
{
m_gConfig = config;
IConfig startupConfig = m_gConfig.Configs["Startup"];
ReadConfigAndPopulate(scene, startupConfig, "Startup");
if (enabledYN)
{
m_scene = scene;
scene.RegisterModuleInterface<IEventQueue>(this);
// Register fallback handler
// Why does EQG Fail on region crossings!
//scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack);
scene.EventManager.OnNewClient += OnNewClient;
// TODO: Leaving these open, or closing them when we
// become a child is incorrect. It messes up TP in a big
// way. CAPS/EQ need to be active as long as the UDP
// circuit is there.
scene.EventManager.OnClientClosed += ClientClosed;
scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
}
else
{
m_gConfig = null;
}
}
private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
{
enabledYN = startupConfig.GetBoolean("EventQueue", true);
}
public void PostInitialise()
{
}
public virtual void Close()
{
}
public virtual string Name
{
get { return "EventQueueGetModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
#endregion
/// <summary>
/// Always returns a valid queue
/// </summary>
/// <param name="agentId"></param>
/// <returns></returns>
private Queue<OSD> TryGetQueue(UUID agentId)
{
lock (queues)
{
if (!queues.ContainsKey(agentId))
{
/*
m_log.DebugFormat(
"[EVENTQUEUE]: Adding new queue for agent {0} in region {1}",
agentId, m_scene.RegionInfo.RegionName);
*/
queues[agentId] = new Queue<OSD>();
}
return queues[agentId];
}
}
/// <summary>
/// May return a null queue
/// </summary>
/// <param name="agentId"></param>
/// <returns></returns>
private Queue<OSD> GetQueue(UUID agentId)
{
lock (queues)
{
if (queues.ContainsKey(agentId))
{
return queues[agentId];
}
else
return null;
}
}
#region IEventQueue Members
public bool Enqueue(OSD ev, UUID avatarID)
{
//m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
try
{
Queue<OSD> queue = GetQueue(avatarID);
if (queue != null)
queue.Enqueue(ev);
}
catch(NullReferenceException e)
{
m_log.Error("[EVENTQUEUE] Caught exception: " + e);
return false;
}
return true;
}
#endregion
private void OnNewClient(IClientAPI client)
{
//client.OnLogout += ClientClosed;
}
// private void ClientClosed(IClientAPI client)
// {
// ClientClosed(client.AgentId);
// }
private void ClientClosed(UUID AgentID, Scene scene)
{
//m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName);
int count = 0;
while (queues.ContainsKey(AgentID) && queues[AgentID].Count > 0 && count++ < 5)
{
Thread.Sleep(1000);
}
lock (queues)
{
queues.Remove(AgentID);
}
List<UUID> removeitems = new List<UUID>();
lock (m_AvatarQueueUUIDMapping)
{
foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
{
if (ky == AgentID)
{
removeitems.Add(ky);
}
}
foreach (UUID ky in removeitems)
{
m_AvatarQueueUUIDMapping.Remove(ky);
MainServer.Instance.RemovePollServiceHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
}
}
UUID searchval = UUID.Zero;
removeitems.Clear();
lock (m_QueueUUIDAvatarMapping)
{
foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys)
{
searchval = m_QueueUUIDAvatarMapping[ky];
if (searchval == AgentID)
{
removeitems.Add(ky);
}
}
foreach (UUID ky in removeitems)
m_QueueUUIDAvatarMapping.Remove(ky);
}
}
private void MakeChildAgent(ScenePresence avatar)
{
//m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
//lock (m_ids)
// {
//if (m_ids.ContainsKey(avatar.UUID))
//{
// close the event queue.
//m_ids[avatar.UUID] = -1;
//}
//}
}
public void OnRegisterCaps(UUID agentID, Caps caps)
{
// Register an event queue for the client
//m_log.DebugFormat(
// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
// agentID, caps, m_scene.RegionInfo.RegionName);
// Let's instantiate a Queue for this agent right now
TryGetQueue(agentID);
string capsBase = "/CAPS/EQG/";
UUID EventQueueGetUUID = UUID.Zero;
lock (m_AvatarQueueUUIDMapping)
{
// Reuse open queues. The client does!
if (m_AvatarQueueUUIDMapping.ContainsKey(agentID))
{
//m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!");
EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID];
}
else
{
EventQueueGetUUID = UUID.Random();
//m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
}
}
lock (m_QueueUUIDAvatarMapping)
{
if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID))
m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID);
}
lock (m_AvatarQueueUUIDMapping)
{
if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID))
m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID);
}
// Register this as a caps handler
caps.RegisterHandler("EventQueueGet",
new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
delegate(Hashtable m_dhttpMethod)
{
return ProcessQueue(m_dhttpMethod, agentID, caps);
}));
// This will persist this beyond the expiry of the caps handlers
MainServer.Instance.AddPollServiceHTTPHandler(
capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID));
Random rnd = new Random(Environment.TickCount);
lock (m_ids)
{
if (!m_ids.ContainsKey(agentID))
m_ids.Add(agentID, rnd.Next(30000000));
}
}
public bool HasEvents(UUID requestID, UUID agentID)
{
// Don't use this, because of race conditions at agent closing time
//Queue<OSD> queue = TryGetQueue(agentID);
Queue<OSD> queue = GetQueue(agentID);
if (queue != null)
lock (queue)
{
if (queue.Count > 0)
return true;
else
return false;
}
return false;
}
public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request)
{
Queue<OSD> queue = TryGetQueue(pAgentId);
OSD element;
lock (queue)
{
if (queue.Count == 0)
return NoEvents(requestID, pAgentId);
element = queue.Dequeue(); // 15s timeout
}
int thisID = 0;
lock (m_ids)
thisID = m_ids[pAgentId];
OSDArray array = new OSDArray();
if (element == null) // didn't have an event in 15s
{
// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
array.Add(EventQueueHelper.KeepAliveEvent());
//m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", pAgentId, m_scene.RegionInfo.RegionName);
}
else
{
array.Add(element);
lock (queue)
{
while (queue.Count > 0)
{
array.Add(queue.Dequeue());
thisID++;
}
}
}
OSDMap events = new OSDMap();
events.Add("events", array);
events.Add("id", new OSDInteger(thisID));
lock (m_ids)
{
m_ids[pAgentId] = thisID + 1;
}
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 200;
responsedata["content_type"] = "application/xml";
responsedata["keepalive"] = false;
responsedata["reusecontext"] = false;
responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
return responsedata;
}
public Hashtable NoEvents(UUID requestID, UUID agentID)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 502;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["reusecontext"] = false;
responsedata["str_response_string"] = "Upstream error: ";
responsedata["error_status_text"] = "Upstream error:";
responsedata["http_protocol_version"] = "HTTP/1.0";
return responsedata;
}
public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
{
// TODO: this has to be redone to not busy-wait (and block the thread),
// TODO: as soon as we have a non-blocking way to handle HTTP-requests.
// if (m_log.IsDebugEnabled)
// {
// String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
// foreach (object key in request.Keys)
// {
// debug += key.ToString() + "=" + request[key].ToString() + " ";
// }
// m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name);
// }
Queue<OSD> queue = TryGetQueue(agentID);
OSD element = queue.Dequeue(); // 15s timeout
Hashtable responsedata = new Hashtable();
int thisID = 0;
lock (m_ids)
thisID = m_ids[agentID];
if (element == null)
{
//m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName);
if (thisID == -1) // close-request
{
m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName);
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Closed EQG";
return responsedata;
}
responsedata["int_response_code"] = 502;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Upstream error: ";
responsedata["error_status_text"] = "Upstream error:";
responsedata["http_protocol_version"] = "HTTP/1.0";
return responsedata;
}
OSDArray array = new OSDArray();
if (element == null) // didn't have an event in 15s
{
// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
array.Add(EventQueueHelper.KeepAliveEvent());
//m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
}
else
{
array.Add(element);
while (queue.Count > 0)
{
array.Add(queue.Dequeue());
thisID++;
}
}
OSDMap events = new OSDMap();
events.Add("events", array);
events.Add("id", new OSDInteger(thisID));
lock (m_ids)
{
m_ids[agentID] = thisID + 1;
}
responsedata["int_response_code"] = 200;
responsedata["content_type"] = "application/xml";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
//m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
return responsedata;
}
public Hashtable EventQueuePoll(Hashtable request)
{
return new Hashtable();
}
public Hashtable EventQueuePath2(Hashtable request)
{
string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/","");
// pull off the last "/" in the path.
Hashtable responsedata = new Hashtable();
capuuid = capuuid.Substring(0, capuuid.Length - 1);
capuuid = capuuid.Replace("/CAPS/EQG/", "");
UUID AvatarID = UUID.Zero;
UUID capUUID = UUID.Zero;
// parse the path and search for the avatar with it registered
if (UUID.TryParse(capuuid, out capUUID))
{
lock (m_QueueUUIDAvatarMapping)
{
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
{
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
}
}
if (AvatarID != UUID.Zero)
{
return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID));
}
else
{
responsedata["int_response_code"] = 404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Not Found";
responsedata["error_status_text"] = "Not Found";
responsedata["http_protocol_version"] = "HTTP/1.0";
return responsedata;
// return 404
}
}
else
{
responsedata["int_response_code"] = 404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Not Found";
responsedata["error_status_text"] = "Not Found";
responsedata["http_protocol_version"] = "HTTP/1.0";
return responsedata;
// return 404
}
}
public OSD EventQueueFallBack(string path, OSD request, string endpoint)
{
// This is a fallback element to keep the client from loosing EventQueueGet
// Why does CAPS fail sometimes!?
m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!");
string capuuid = path.Replace("/CAPS/EQG/","");
capuuid = capuuid.Substring(0, capuuid.Length - 1);
// UUID AvatarID = UUID.Zero;
UUID capUUID = UUID.Zero;
if (UUID.TryParse(capuuid, out capUUID))
{
/* Don't remove this yet code cleaners!
* Still testing this!
*
lock (m_QueueUUIDAvatarMapping)
{
if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID))
{
AvatarID = m_QueueUUIDAvatarMapping[capUUID];
}
}
if (AvatarID != UUID.Zero)
{
// Repair the CAP!
//OpenSim.Framework.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID);
//string capsBase = "/CAPS/EQG/";
//caps.RegisterHandler("EventQueueGet",
//new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/",
//delegate(Hashtable m_dhttpMethod)
//{
// return ProcessQueue(m_dhttpMethod, AvatarID, caps);
//}));
// start new ID sequence.
Random rnd = new Random(System.Environment.TickCount);
lock (m_ids)
{
if (!m_ids.ContainsKey(AvatarID))
m_ids.Add(AvatarID, rnd.Next(30000000));
}
int thisID = 0;
lock (m_ids)
thisID = m_ids[AvatarID];
BlockingLLSDQueue queue = GetQueue(AvatarID);
OSDArray array = new OSDArray();
LLSD element = queue.Dequeue(15000); // 15s timeout
if (element == null)
{
array.Add(EventQueueHelper.KeepAliveEvent());
}
else
{
array.Add(element);
while (queue.Count() > 0)
{
array.Add(queue.Dequeue(1));
thisID++;
}
}
OSDMap events = new OSDMap();
events.Add("events", array);
events.Add("id", new LLSDInteger(thisID));
lock (m_ids)
{
m_ids[AvatarID] = thisID + 1;
}
return events;
}
else
{
return new LLSD();
}
*
*/
}
else
{
//return new LLSD();
}
return new OSDString("shutdown404!");
}
public void DisableSimulator(ulong handle, UUID avatarID)
{
OSD item = EventQueueHelper.DisableSimulator(handle);
Enqueue(item, avatarID);
}
public virtual void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID)
{
OSD item = EventQueueHelper.EnableSimulator(handle, endPoint);
Enqueue(item, avatarID);
}
public virtual void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath)
{
OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath);
Enqueue(item, avatarID);
}
public virtual void TeleportFinishEvent(ulong regionHandle, byte simAccess,
IPEndPoint regionExternalEndPoint,
uint locationID, uint flags, string capsURL,
UUID avatarID)
{
OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint,
locationID, flags, capsURL, avatarID);
Enqueue(item, avatarID);
}
public virtual void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
IPEndPoint newRegionExternalEndPoint,
string capsURL, UUID avatarID, UUID sessionID)
{
OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint,
capsURL, avatarID, sessionID);
Enqueue(item, avatarID);
}
public void ChatterboxInvitation(UUID sessionID, string sessionName,
UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
uint timeStamp, bool offline, int parentEstateID, Vector3 position,
uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
{
OSD item = EventQueueHelper.ChatterboxInvitation(sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog,
timeStamp, offline, parentEstateID, position, ttl, transactionID,
fromGroup, binaryBucket);
Enqueue(item, toAgent);
//m_log.InfoFormat("########### eq ChatterboxInvitation #############\n{0}", item);
}
public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
bool isModerator, bool textMute)
{
OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat,
isModerator, textMute);
Enqueue(item, toAgent);
//m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item);
}
public void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID)
{
OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesMessage);
Enqueue(item, avatarID);
}
public void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID)
{
OSD item = EventQueueHelper.GroupMembership(groupUpdate);
Enqueue(item, avatarID);
}
public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID)
{
OSD item = EventQueueHelper.PlacesQuery(groupUpdate);
Enqueue(item, avatarID);
}
}
}

View File

@@ -1,399 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Messages.Linden;
namespace OpenSim.Region.CoreModules.Framework.EventQueue
{
public class EventQueueHelper
{
private EventQueueHelper() {} // no construction possible, it's an utility class
private static byte[] ulongToByteArray(ulong uLongValue)
{
// Reverse endianness of RegionHandle
return new byte[]
{
(byte)((uLongValue >> 56) % 256),
(byte)((uLongValue >> 48) % 256),
(byte)((uLongValue >> 40) % 256),
(byte)((uLongValue >> 32) % 256),
(byte)((uLongValue >> 24) % 256),
(byte)((uLongValue >> 16) % 256),
(byte)((uLongValue >> 8) % 256),
(byte)(uLongValue % 256)
};
}
// private static byte[] uintToByteArray(uint uIntValue)
// {
// byte[] result = new byte[4];
// Utils.UIntToBytesBig(uIntValue, result, 0);
// return result;
// }
public static OSD buildEvent(string eventName, OSD eventBody)
{
OSDMap llsdEvent = new OSDMap(2);
llsdEvent.Add("message", new OSDString(eventName));
llsdEvent.Add("body", eventBody);
return llsdEvent;
}
public static OSD EnableSimulator(ulong handle, IPEndPoint endPoint)
{
OSDMap llsdSimInfo = new OSDMap(3);
llsdSimInfo.Add("Handle", new OSDBinary(ulongToByteArray(handle)));
llsdSimInfo.Add("IP", new OSDBinary(endPoint.Address.GetAddressBytes()));
llsdSimInfo.Add("Port", new OSDInteger(endPoint.Port));
OSDArray arr = new OSDArray(1);
arr.Add(llsdSimInfo);
OSDMap llsdBody = new OSDMap(1);
llsdBody.Add("SimulatorInfo", arr);
return buildEvent("EnableSimulator", llsdBody);
}
public static OSD DisableSimulator(ulong handle)
{
//OSDMap llsdSimInfo = new OSDMap(1);
//llsdSimInfo.Add("Handle", new OSDBinary(regionHandleToByteArray(handle)));
//OSDArray arr = new OSDArray(1);
//arr.Add(llsdSimInfo);
OSDMap llsdBody = new OSDMap(0);
//llsdBody.Add("SimulatorInfo", arr);
return buildEvent("DisableSimulator", llsdBody);
}
public static OSD CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
IPEndPoint newRegionExternalEndPoint,
string capsURL, UUID agentID, UUID sessionID)
{
OSDArray lookAtArr = new OSDArray(3);
lookAtArr.Add(OSD.FromReal(lookAt.X));
lookAtArr.Add(OSD.FromReal(lookAt.Y));
lookAtArr.Add(OSD.FromReal(lookAt.Z));
OSDArray positionArr = new OSDArray(3);
positionArr.Add(OSD.FromReal(pos.X));
positionArr.Add(OSD.FromReal(pos.Y));
positionArr.Add(OSD.FromReal(pos.Z));
OSDMap infoMap = new OSDMap(2);
infoMap.Add("LookAt", lookAtArr);
infoMap.Add("Position", positionArr);
OSDArray infoArr = new OSDArray(1);
infoArr.Add(infoMap);
OSDMap agentDataMap = new OSDMap(2);
agentDataMap.Add("AgentID", OSD.FromUUID(agentID));
agentDataMap.Add("SessionID", OSD.FromUUID(sessionID));
OSDArray agentDataArr = new OSDArray(1);
agentDataArr.Add(agentDataMap);
OSDMap regionDataMap = new OSDMap(4);
regionDataMap.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(handle)));
regionDataMap.Add("SeedCapability", OSD.FromString(capsURL));
regionDataMap.Add("SimIP", OSD.FromBinary(newRegionExternalEndPoint.Address.GetAddressBytes()));
regionDataMap.Add("SimPort", OSD.FromInteger(newRegionExternalEndPoint.Port));
OSDArray regionDataArr = new OSDArray(1);
regionDataArr.Add(regionDataMap);
OSDMap llsdBody = new OSDMap(3);
llsdBody.Add("Info", infoArr);
llsdBody.Add("AgentData", agentDataArr);
llsdBody.Add("RegionData", regionDataArr);
return buildEvent("CrossedRegion", llsdBody);
}
public static OSD TeleportFinishEvent(
ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
uint locationID, uint flags, string capsURL, UUID agentID)
{
OSDMap info = new OSDMap();
info.Add("AgentID", OSD.FromUUID(agentID));
info.Add("LocationID", OSD.FromInteger(4)); // TODO what is this?
info.Add("RegionHandle", OSD.FromBinary(ulongToByteArray(regionHandle)));
info.Add("SeedCapability", OSD.FromString(capsURL));
info.Add("SimAccess", OSD.FromInteger(simAccess));
info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes()));
info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port));
info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation
OSDArray infoArr = new OSDArray();
infoArr.Add(info);
OSDMap body = new OSDMap();
body.Add("Info", infoArr);
return buildEvent("TeleportFinish", body);
}
public static OSD ScriptRunningReplyEvent(UUID objectID, UUID itemID, bool running, bool mono)
{
OSDMap script = new OSDMap();
script.Add("ObjectID", OSD.FromUUID(objectID));
script.Add("ItemID", OSD.FromUUID(itemID));
script.Add("Running", OSD.FromBoolean(running));
script.Add("Mono", OSD.FromBoolean(mono));
OSDArray scriptArr = new OSDArray();
scriptArr.Add(script);
OSDMap body = new OSDMap();
body.Add("Script", scriptArr);
return buildEvent("ScriptRunningReply", body);
}
public static OSD EstablishAgentCommunication(UUID agentID, string simIpAndPort, string seedcap)
{
OSDMap body = new OSDMap(3);
body.Add("agent-id", new OSDUUID(agentID));
body.Add("sim-ip-and-port", new OSDString(simIpAndPort));
body.Add("seed-capability", new OSDString(seedcap));
return buildEvent("EstablishAgentCommunication", body);
}
public static OSD KeepAliveEvent()
{
return buildEvent("FAKEEVENT", new OSDMap());
}
public static OSD AgentParams(UUID agentID, bool checkEstate, int godLevel, bool limitedToEstate)
{
OSDMap body = new OSDMap(4);
body.Add("agent_id", new OSDUUID(agentID));
body.Add("check_estate", new OSDInteger(checkEstate ? 1 : 0));
body.Add("god_level", new OSDInteger(godLevel));
body.Add("limited_to_estate", new OSDInteger(limitedToEstate ? 1 : 0));
return body;
}
public static OSD InstantMessageParams(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID,
Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
{
OSDMap messageParams = new OSDMap(15);
messageParams.Add("type", new OSDInteger((int)dialog));
OSDArray positionArray = new OSDArray(3);
positionArray.Add(OSD.FromReal(position.X));
positionArray.Add(OSD.FromReal(position.Y));
positionArray.Add(OSD.FromReal(position.Z));
messageParams.Add("position", positionArray);
messageParams.Add("region_id", new OSDUUID(UUID.Zero));
messageParams.Add("to_id", new OSDUUID(toAgent));
messageParams.Add("source", new OSDInteger(0));
OSDMap data = new OSDMap(1);
data.Add("binary_bucket", OSD.FromBinary(binaryBucket));
messageParams.Add("data", data);
messageParams.Add("message", new OSDString(message));
messageParams.Add("id", new OSDUUID(transactionID));
messageParams.Add("from_name", new OSDString(fromName));
messageParams.Add("timestamp", new OSDInteger((int)timeStamp));
messageParams.Add("offline", new OSDInteger(offline ? 1 : 0));
messageParams.Add("parent_estate_id", new OSDInteger(parentEstateID));
messageParams.Add("ttl", new OSDInteger((int)ttl));
messageParams.Add("from_id", new OSDUUID(fromAgent));
messageParams.Add("from_group", new OSDInteger(fromGroup ? 1 : 0));
return messageParams;
}
public static OSD InstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp, bool offline, int parentEstateID,
Vector3 position, uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket,
bool checkEstate, int godLevel, bool limitedToEstate)
{
OSDMap im = new OSDMap(2);
im.Add("message_params", InstantMessageParams(fromAgent, message, toAgent,
fromName, dialog, timeStamp, offline, parentEstateID,
position, ttl, transactionID, fromGroup, binaryBucket));
im.Add("agent_params", AgentParams(fromAgent, checkEstate, godLevel, limitedToEstate));
return im;
}
public static OSD ChatterboxInvitation(UUID sessionID, string sessionName,
UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
uint timeStamp, bool offline, int parentEstateID, Vector3 position,
uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket)
{
OSDMap body = new OSDMap(5);
body.Add("session_id", new OSDUUID(sessionID));
body.Add("from_name", new OSDString(fromName));
body.Add("session_name", new OSDString(sessionName));
body.Add("from_id", new OSDUUID(fromAgent));
body.Add("instantmessage", InstantMessage(fromAgent, message, toAgent,
fromName, dialog, timeStamp, offline, parentEstateID, position,
ttl, transactionID, fromGroup, binaryBucket, true, 0, true));
OSDMap chatterboxInvitation = new OSDMap(2);
chatterboxInvitation.Add("message", new OSDString("ChatterBoxInvitation"));
chatterboxInvitation.Add("body", body);
return chatterboxInvitation;
}
public static OSD ChatterBoxSessionAgentListUpdates(UUID sessionID,
UUID agentID, bool canVoiceChat, bool isModerator, bool textMute)
{
OSDMap body = new OSDMap();
OSDMap agentUpdates = new OSDMap();
OSDMap infoDetail = new OSDMap();
OSDMap mutes = new OSDMap();
mutes.Add("text", OSD.FromBoolean(textMute));
infoDetail.Add("can_voice_chat", OSD.FromBoolean(canVoiceChat));
infoDetail.Add("is_moderator", OSD.FromBoolean(isModerator));
infoDetail.Add("mutes", mutes);
OSDMap info = new OSDMap();
info.Add("info", infoDetail);
agentUpdates.Add(agentID.ToString(), info);
body.Add("agent_updates", agentUpdates);
body.Add("session_id", OSD.FromUUID(sessionID));
body.Add("updates", new OSD());
OSDMap chatterBoxSessionAgentListUpdates = new OSDMap();
chatterBoxSessionAgentListUpdates.Add("message", OSD.FromString("ChatterBoxSessionAgentListUpdates"));
chatterBoxSessionAgentListUpdates.Add("body", body);
return chatterBoxSessionAgentListUpdates;
}
public static OSD GroupMembership(AgentGroupDataUpdatePacket groupUpdatePacket)
{
OSDMap groupUpdate = new OSDMap();
groupUpdate.Add("message", OSD.FromString("AgentGroupDataUpdate"));
OSDMap body = new OSDMap();
OSDArray agentData = new OSDArray();
OSDMap agentDataMap = new OSDMap();
agentDataMap.Add("AgentID", OSD.FromUUID(groupUpdatePacket.AgentData.AgentID));
agentData.Add(agentDataMap);
body.Add("AgentData", agentData);
OSDArray groupData = new OSDArray();
foreach (AgentGroupDataUpdatePacket.GroupDataBlock groupDataBlock in groupUpdatePacket.GroupData)
{
OSDMap groupDataMap = new OSDMap();
groupDataMap.Add("ListInProfile", OSD.FromBoolean(false));
groupDataMap.Add("GroupID", OSD.FromUUID(groupDataBlock.GroupID));
groupDataMap.Add("GroupInsigniaID", OSD.FromUUID(groupDataBlock.GroupInsigniaID));
groupDataMap.Add("Contribution", OSD.FromInteger(groupDataBlock.Contribution));
groupDataMap.Add("GroupPowers", OSD.FromBinary(ulongToByteArray(groupDataBlock.GroupPowers)));
groupDataMap.Add("GroupName", OSD.FromString(Utils.BytesToString(groupDataBlock.GroupName)));
groupDataMap.Add("AcceptNotices", OSD.FromBoolean(groupDataBlock.AcceptNotices));
groupData.Add(groupDataMap);
}
body.Add("GroupData", groupData);
groupUpdate.Add("body", body);
return groupUpdate;
}
public static OSD PlacesQuery(PlacesReplyPacket PlacesReply)
{
OSDMap placesReply = new OSDMap();
placesReply.Add("message", OSD.FromString("PlacesReplyMessage"));
OSDMap body = new OSDMap();
OSDArray agentData = new OSDArray();
OSDMap agentDataMap = new OSDMap();
agentDataMap.Add("AgentID", OSD.FromUUID(PlacesReply.AgentData.AgentID));
agentDataMap.Add("QueryID", OSD.FromUUID(PlacesReply.AgentData.QueryID));
agentDataMap.Add("TransactionID", OSD.FromUUID(PlacesReply.TransactionData.TransactionID));
agentData.Add(agentDataMap);
body.Add("AgentData", agentData);
OSDArray QueryData = new OSDArray();
foreach (PlacesReplyPacket.QueryDataBlock groupDataBlock in PlacesReply.QueryData)
{
OSDMap QueryDataMap = new OSDMap();
QueryDataMap.Add("ActualArea", OSD.FromInteger(groupDataBlock.ActualArea));
QueryDataMap.Add("BillableArea", OSD.FromInteger(groupDataBlock.BillableArea));
QueryDataMap.Add("Description", OSD.FromBinary(groupDataBlock.Desc));
QueryDataMap.Add("Dwell", OSD.FromInteger((int)groupDataBlock.Dwell));
QueryDataMap.Add("Flags", OSD.FromString(Convert.ToString(groupDataBlock.Flags)));
QueryDataMap.Add("GlobalX", OSD.FromInteger((int)groupDataBlock.GlobalX));
QueryDataMap.Add("GlobalY", OSD.FromInteger((int)groupDataBlock.GlobalY));
QueryDataMap.Add("GlobalZ", OSD.FromInteger((int)groupDataBlock.GlobalZ));
QueryDataMap.Add("Name", OSD.FromBinary(groupDataBlock.Name));
QueryDataMap.Add("OwnerID", OSD.FromUUID(groupDataBlock.OwnerID));
QueryDataMap.Add("SimName", OSD.FromBinary(groupDataBlock.SimName));
QueryDataMap.Add("SnapShotID", OSD.FromUUID(groupDataBlock.SnapshotID));
QueryDataMap.Add("ProductSku", OSD.FromInteger(0));
QueryDataMap.Add("Price", OSD.FromInteger(groupDataBlock.Price));
QueryData.Add(QueryDataMap);
}
body.Add("QueryData", QueryData);
placesReply.Add("QueryData[]", body);
return placesReply;
}
public static OSD ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage)
{
OSDMap message = new OSDMap();
message.Add("message", OSD.FromString("ParcelProperties"));
OSD message_body = parcelPropertiesMessage.Serialize();
message.Add("body", message_body);
return message;
}
}
}

View File

@@ -575,7 +575,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
string derezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/derez";
// Get a reference to the user's cap so we can pull out the Caps Object Path
Caps userCap
= homeScene.CapsModule.GetCapsHandlerForUser(agentData.AgentID);
= homeScene.CapsModule.GetCapsForUser(agentData.AgentID);
string rezHttpProtocol = "http://";
string regionCapsHttpProtocol = "http://";
@@ -700,7 +700,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
{
// Get a referenceokay - to their Cap object so we can pull out the capobjectroot
Caps userCap
= homeScene.CapsModule.GetCapsHandlerForUser(userData.AgentID);
= homeScene.CapsModule.GetCapsForUser(userData.AgentID);
//Update the circuit data in the region so this user is authorized
homeScene.UpdateCircuitData(userData);

View File

@@ -17,7 +17,6 @@
<RegionModule id="PrimCountModule" type="OpenSim.Region.CoreModules.World.Land.PrimCountModule" />
<RegionModule id="ExportSerialisationModule" type="OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule" />
<RegionModule id="ArchiverModule" type="OpenSim.Region.CoreModules.World.Archiver.ArchiverModule" />
<RegionModule id="CapabilitiesModule" type="OpenSim.Region.CoreModules.Agent.Capabilities.CapabilitiesModule" />
<RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" />
<RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" />
<RegionModule id="Warp3DImageModule" type="OpenSim.Region.CoreModules.World.Warp3DMap.Warp3DImageModule" />