Merge branch 'master' into careminster

This commit is contained in:
Melanie
2012-01-07 18:11:21 +00:00
4 changed files with 24 additions and 22 deletions

View File

@@ -1282,8 +1282,8 @@ namespace OpenSim.Region.Framework.Scenes
public void HandleAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData)
{
// m_log.DebugFormat(
// "[SCENE PRESENCE]: In {0} received agent update from {1}",
// Scene.RegionInfo.RegionName, remoteClient.Name);
// "[SCENE PRESENCE]: In {0} received agent update from {1}, flags {2}",
// Scene.RegionInfo.RegionName, remoteClient.Name, agentData.ControlFlags);
if (IsChildAgent)
{
@@ -2323,6 +2323,8 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="vec">The vector in which to move. This is relative to the rotation argument</param>
public void AddNewMovement(Vector3 vec)
{
// m_log.DebugFormat("[SCENE PRESENCE]: Adding new movement {0} for {1}", vec, Name);
Vector3 direc = vec * Rotation;
direc.Normalize();