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add llListSortStrided and osListSortInPlaceStrided
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@@ -1280,6 +1280,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llListSort(src, stride, ascending);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LSL_List llListSortStrided(LSL_List src, int stride, int stride_index, int ascending)
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{
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return m_LSL_Functions.llListSortStrided(src, stride, stride_index, ascending);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LSL_Float llListStatistics(int operation, LSL_List src)
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{
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@@ -1636,6 +1636,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osListSortInPlace(src, stride, ascending);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void osListSortInPlaceStrided(LSL_List src, LSL_Integer stride, LSL_Integer stride_index, LSL_Integer ascending)
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{
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m_OSSL_Functions.osListSortInPlaceStrided(src, stride, stride_index, ascending);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LSL_List osGetParcelDetails(LSL_Key id, LSL_List param)
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{
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