Another small tweak to image sending.

Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested).
This commit is contained in:
MW
2007-08-27 10:34:28 +00:00
parent 67d2571301
commit 4c3be4e91f
5 changed files with 20 additions and 5 deletions

View File

@@ -230,7 +230,7 @@ namespace OpenSim.Framework.Communications.Caches
UsersSent.Add(sender.request.ImageInfo.FullID, 1);
}
if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 1000)
if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 1200)
{
bool finished = sender.SendTexture();
if (finished)
@@ -699,6 +699,7 @@ namespace OpenSim.Framework.Communications.Caches
{
SendPacket();
counter++;
if ((request.PacketCounter >= request.NumPackets) | counter > 100 | (request.NumPackets == 1))
{
return true;