Another small tweak to image sending.

Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested).
This commit is contained in:
MW
2007-08-27 10:34:28 +00:00
parent 67d2571301
commit 4c3be4e91f
5 changed files with 20 additions and 5 deletions

View File

@@ -458,8 +458,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public List<string> llListInsertList(List<string> dest, List<string> src, int start)
{ return new List<string>(); }
public int llListFindList(List<string> src, List<string> test) { return 0; }
public string llGetObjectName() { return ""; }
public void llSetObjectName(string name) { }
public string llGetObjectName() { return m_host.Name; }
public void llSetObjectName(string name) { m_host.Name = name; }
public string llGetDate()
{
@@ -584,7 +584,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
public void llForceMouselook(int mouselook) { }
public double llGetObjectMass(string id) { return 0; }
public void llListReplaceList() { }
public void llLoadURL(string avatar_id, string message, string url) { }
public void llLoadURL(string avatar_id, string message, string url)
{
LLUUID avatarId = new LLUUID(avatar_id);
m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, LLUUID.Zero, false, message, url);
}
public void llParcelMediaCommandList(List<string> commandList) { }
public void llParcelMediaQuery() { }