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fix a missed blocking of sending updates the the new attach points above
hud indexes
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@@ -3828,8 +3828,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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SceneObjectPart e = (SceneObjectPart)entity;
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SceneObjectGroup g = e.ParentGroup;
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if (g.RootPart.Shape.State > 30 && g.RootPart.Shape.State < 39) // HUD
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if (g.OwnerID != AgentId)
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if (g.HasPrivateAttachmentPoint && g.OwnerID != AgentId)
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return; // Don't send updates for other people's HUDs
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}
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