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Stop trying to deregister caps or close child agents when an NPC is removed
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@@ -70,8 +70,19 @@ namespace OpenSim.Framework
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event restart OnRestart;
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/// <summary>
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/// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
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/// will promote it to a root agent during login.
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/// </summary>
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/// <param name="client"></param
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void AddNewClient(IClientAPI client);
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void RemoveClient(UUID agentID);
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/// <summary>
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/// Remove the given client from the scene.
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/// </summary>
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/// <param name="agentID"></param>
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/// <param name="closeChildAgents">Close the neighbour child agents associated with this client.</param>
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void RemoveClient(UUID agentID, bool closeChildAgents);
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void Restart();
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//RegionInfo OtherRegionUp(RegionInfo thisRegion);
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