Stop trying to deregister caps or close child agents when an NPC is removed

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-10 00:59:31 +01:00
parent 195c1dc9b8
commit 4cb8d6379d
7 changed files with 26 additions and 26 deletions

View File

@@ -70,8 +70,19 @@ namespace OpenSim.Framework
event restart OnRestart;
/// <summary>
/// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
/// will promote it to a root agent during login.
/// </summary>
/// <param name="client"></param
void AddNewClient(IClientAPI client);
void RemoveClient(UUID agentID);
/// <summary>
/// Remove the given client from the scene.
/// </summary>
/// <param name="agentID"></param>
/// <param name="closeChildAgents">Close the neighbour child agents associated with this client.</param>
void RemoveClient(UUID agentID, bool closeChildAgents);
void Restart();
//RegionInfo OtherRegionUp(RegionInfo thisRegion);