Stop trying to deregister caps or close child agents when an NPC is removed

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-10 00:59:31 +01:00
parent 195c1dc9b8
commit 4cb8d6379d
7 changed files with 26 additions and 26 deletions

View File

@@ -175,18 +175,8 @@ namespace OpenSim.Region.Framework.Scenes
#region Add/Remove Agent/Avatar
/// <summary>
/// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
/// will promote it to a root agent during login.
/// </summary>
/// <param name="client"></param
public abstract void AddNewClient(IClientAPI client);
/// <summary>
/// Remove a client from the scene
/// </summary>
/// <param name="agentID"></param>
public abstract void RemoveClient(UUID agentID);
public abstract void RemoveClient(UUID agentID, bool closeChildAgents);
public bool TryGetScenePresence(UUID agentID, out object scenePresence)
{