mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
Stop trying to deregister caps or close child agents when an NPC is removed
This commit is contained in:
@@ -175,18 +175,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
|
||||
#region Add/Remove Agent/Avatar
|
||||
|
||||
/// <summary>
|
||||
/// Register the new client with the scene. The client starts off as a child agent - the later agent crossing
|
||||
/// will promote it to a root agent during login.
|
||||
/// </summary>
|
||||
/// <param name="client"></param
|
||||
public abstract void AddNewClient(IClientAPI client);
|
||||
|
||||
/// <summary>
|
||||
/// Remove a client from the scene
|
||||
/// </summary>
|
||||
/// <param name="agentID"></param>
|
||||
public abstract void RemoveClient(UUID agentID);
|
||||
public abstract void RemoveClient(UUID agentID, bool closeChildAgents);
|
||||
|
||||
public bool TryGetScenePresence(UUID agentID, out object scenePresence)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user