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* Implement proper emptying of trashcan on standalone
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow.
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@@ -144,7 +144,7 @@ namespace OpenSim.Framework
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void moveInventoryFolder(InventoryFolderBase folder);
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/// <summary>
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/// Deletes a folder based on its ID with folder
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/// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
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/// </summary>
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/// <param name="folder">The id of the folder</param>
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void deleteInventoryFolder(LLUUID folder);
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