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* Implement proper emptying of trashcan on standalone
* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items * An implementation for grid mode will follow.
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@@ -220,6 +220,16 @@ namespace OpenSim.Grid.InventoryServer
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MoveExistingInventoryFolder(folder);
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return true;
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}
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/// <summary>
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/// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see>
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="folder"></param>
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public override void PurgeInventoryFolder(LLUUID userID, InventoryFolderBase folder)
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{
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// XXX No implementation yet (temporarily)!
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}
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public bool AddInventoryItem(InventoryItemBase item)
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{
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