* Implement proper emptying of trashcan on standalone

* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items
* An implementation for grid mode will follow.
This commit is contained in:
Justin Clarke Casey
2008-04-23 17:04:15 +00:00
parent 2a3bdde0fa
commit 4db839c3b8
10 changed files with 115 additions and 15 deletions

View File

@@ -100,6 +100,16 @@ namespace OpenSim.Region.Communications.Local
DeleteItem(item);
}
/// <summary>
/// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see>
/// </summary>
/// <param name="userID"></param>
/// <param name="folder"></param>
public override void PurgeInventoryFolder(LLUUID userID, InventoryFolderBase folder)
{
PurgeFolder(folder);
}
public override bool HasInventoryForUser(LLUUID userID)
{
InventoryFolderBase root = RequestRootFolder(userID);

View File

@@ -175,6 +175,16 @@ namespace OpenSim.Region.Communications.OGS1
e.Source, e.Message);
}
}
/// <summary>
/// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see>
/// </summary>
/// <param name="userID"></param>
/// <param name="folder"></param>
public void PurgeInventoryFolder(LLUUID userID, InventoryFolderBase folder)
{
// XXX No implementation yet (temporarily)!
}
public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
{