* More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit.

This commit is contained in:
Adam Frisby
2008-05-02 18:18:43 +00:00
parent cfc62d6252
commit 4dc75e4b76
4 changed files with 30 additions and 15 deletions

View File

@@ -1,5 +1,6 @@
using System.Net.Sockets;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ClientStack
{
@@ -7,5 +8,9 @@ namespace OpenSim.Region.ClientStack
{
Socket Server { get; }
bool HandlesRegion(Location x);
void AddScene(Scene x);
void Start();
void Stop();
}
}