* Changed IPresenceService Logout, so that it takes a position and a lookat

* CommsManager.AvatarService rerouted
This commit is contained in:
Diva Canto
2010-01-10 15:34:56 -08:00
parent 6998668bbc
commit 4dd523b45d
18 changed files with 99 additions and 61 deletions

View File

@@ -1430,8 +1430,10 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private void establishAppearance(UUID dest, UUID srca)
{
m_log.DebugFormat("[RADMIN] Initializing inventory for {0} from {1}", dest, srca);
AvatarAppearance ava = m_app.CommunicationsManager.AvatarService.GetUserAppearance(srca);
AvatarAppearance ava = null;
AvatarData avatar = m_app.SceneManager.CurrentOrFirstScene.AvatarService.GetAvatar(srca);
if (avatar != null)
ava = avatar.ToAvatarAppearance();
// If the model has no associated appearance we're done.
@@ -1524,7 +1526,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw new Exception("Unable to load both inventories");
}
m_app.CommunicationsManager.AvatarService.UpdateUserAppearance(dest, ava);
AvatarData adata = new AvatarData(ava);
m_app.SceneManager.CurrentOrFirstScene.AvatarService.SetAvatar(dest, adata);
}
catch (Exception e)
{
@@ -1671,10 +1674,11 @@ namespace OpenSim.ApplicationPlugins.RemoteController
iserv.GetUserInventory(ID, uic.callback);
// While the inventory is being fetched, setup for appearance processing
if ((mava = m_app.CommunicationsManager.AvatarService.GetUserAppearance(ID)) == null)
{
AvatarData adata = m_app.SceneManager.CurrentOrFirstScene.AvatarService.GetAvatar(ID);
if (adata != null)
mava = adata.ToAvatarAppearance();
else
mava = new AvatarAppearance();
}
{
AvatarWearable[] wearables = mava.Wearables;
@@ -1809,7 +1813,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
m_log.DebugFormat("[RADMIN] Outfit {0} load completed", oname);
} // foreach outfit
m_log.DebugFormat("[RADMIN] Inventory update complete for {0}", name);
m_app.CommunicationsManager.AvatarService.UpdateUserAppearance(ID, mava);
AvatarData adata2 = new AvatarData(mava);
m_app.SceneManager.CurrentOrFirstScene.AvatarService.SetAvatar(ID, adata2);
}
catch (Exception e)
{