* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and upped it to 30ms

* Removed the unused PacketSent() function
* Switched UnackedPacketCollection from a SortedDictionary to a Dictionary now that the sorting is no longer needed. Big performance improvement for ResendUnacked()
This commit is contained in:
John Hurliman
2009-10-21 17:02:55 -07:00
parent 2b39ff0a39
commit 4e04f6b3a5
4 changed files with 8 additions and 18 deletions

View File

@@ -674,10 +674,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
packetInbox.Enqueue(new IncomingPacket(udpClient, packet));
}
protected override void PacketSent(UDPPacketBuffer buffer, int bytesSent)
{
}
private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)
{
PacketAckPacket ack = new PacketAckPacket();