diff --git a/bin/assets/ScriptsAssetSet/DefaultSay.lsl b/bin/assets/ScriptsAssetSet/DefaultSay.lsl
new file mode 100644
index 0000000000..12029ca641
--- /dev/null
+++ b/bin/assets/ScriptsAssetSet/DefaultSay.lsl
@@ -0,0 +1,8 @@
+default
+{
+ state_entry()
+ {
+ llSay( 0, "I am Alive!");
+ }
+}
+
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test01.lsl b/bin/assets/ScriptsAssetSet/DefaultSayAndTouch.lsl
similarity index 53%
rename from bin/assets/ScriptsAssetSet/KanEd-Test01.lsl
rename to bin/assets/ScriptsAssetSet/DefaultSayAndTouch.lsl
index 5f8a0aabbb..8da45e2026 100644
--- a/bin/assets/ScriptsAssetSet/KanEd-Test01.lsl
+++ b/bin/assets/ScriptsAssetSet/DefaultSayAndTouch.lsl
@@ -2,10 +2,10 @@ default
{
state_entry()
{
- llSay( 0, "Hello, Avatar!");
+ llSay( 0, "I am Alive!");
}
- touch_start(integer total_number)
+ touch_start(integer number_of_touchs)
{
llSay( 0, "Touched.");
}
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test02.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test02.lsl
deleted file mode 100644
index 2506d95f3c..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test02.lsl
+++ /dev/null
@@ -1,31 +0,0 @@
-integer counter;
-
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar! Touch to change color and size.");
- counter = 0;
- }
-
- touch_start(integer total_number)
- { // do these instructions when the object is touched.
- counter = counter + 1;
-
- // choose three random RGB color components between 0. and 1.0.
- float redness = llFrand( 1.0 );
- float greenness = llFrand( 1.0 );
- float blueness = llFrand( 1.0 );
-
- // combine color components into a vector and use that vector
- // to set object color.
- vector prim_color = < redness, greenness, blueness >;
- llSetColor( prim_color, ALL_SIDES ); // set object color to new color.
-
- // choose a random number between 0. and 10. for use as a scale factor.
- float new_scale = llFrand(10.0) + 1.0;
- llSetScale(< new_scale, new_scale, new_scale > ); // set object scale.
- llSay( 0, "Touched by angel number " + (string)counter);
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test03.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test03.lsl
deleted file mode 100644
index f371ee9fc7..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test03.lsl
+++ /dev/null
@@ -1,49 +0,0 @@
-integer counter;
-integer second;
-
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar! Touch to change color and size.");
- counter = 0;
- }
-
- touch_start(integer total_number)
- {
- counter = counter + 1;
-
- llSay( 0, "Touched by angel number " + (string)counter);
-
- llSetTimerEvent( 2 ); // create a "timer event" every 2 seconds.
- }
-
- timer() // do these instructions every time the timer event occurs.
- {
- second++;
-
- // choose three random RGB color components between 0. and 1.0.
- float red = llFrand( 1.0 );
- float green = llFrand( 1.0 );
- float blue = llFrand( 1.0 );
-
- // combine color components into a vector and use that vector
- // to set object color.
- vector prim_color = < red, green, blue >;
- llSetColor( prim_color, ALL_SIDES ); // set object color to new color.
-
- // a choose random number between 0. and 10 for use as a scale factor.
- float new_scale = llFrand( 10.0 );
- llSetScale(< new_scale, new_scale, new_scale > ); // set object scale.
-
- if ( second > 19 ) // then time to wrap this up.
- {
- // turn object black, print "resting" message, and reset object....
- llSetColor( < 0, 0, 0 >, ALL_SIDES );
-
- llSay( 0, "Object now resting and resetting script." );
- llResetScript(); // return object to ready state.
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test04.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test04.lsl
deleted file mode 100644
index 5aa25afada..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test04.lsl
+++ /dev/null
@@ -1,51 +0,0 @@
-integer counter;
-integer second;
-vector startPosition;
-
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar! Touch to change position.");
- counter = 0;
- startPosition = llGetPos();
- }
-
- touch_start(integer total_number)
- {
- counter = counter + 1;
-
- llSay( 0, "Touched by angel number " + (string)counter);
-
- llSetTimerEvent( 1 ); // arrange for a "timer event" every second.
- }
-
- timer() // do these instructions every time the timer event occurs.
- {
- second++;
-
- // choose three random distances between 0. and 10.0.
- float X_distance = llFrand( 10.0 );
- float Y_distance = llFrand( 10.0 );
- float Z_distance = llFrand( 10.0 );
-
- // combine these distance components into a vector and use it
- // to increment the starting position and reposition the object.
- vector increment = < X_distance, Y_distance, Z_distance >;
- vector newPosition = startPosition + increment;
- llSetPos( newPosition ); // reposition object.
-
- if ( second > 19 ) // then time to wrap this up.
- {
- // move object back to starting position...
- while ( llVecDist( llGetPos(), startPosition ) > 0.001)
- {
- llSetPos( startPosition );
- }
-
- llSay( 0, "Object now resting and resetting script." );
- llResetScript(); // return object to ready state.
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test05.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test05.lsl
deleted file mode 100644
index 86727cf1f3..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test05.lsl
+++ /dev/null
@@ -1,30 +0,0 @@
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar!");
- vector startPoint = llGetPos();
- }
-
- touch_start(integer total_number)
- {
- llSay( 0, "Touched." );
-
- // Define a rotation of 10 degrees around the Y-axis.
- rotation Y_10 = llEuler2Rot( < 0, 10 * DEG_TO_RAD, 0 > );
-
- // now rotate the object 10 degrees in the X-Z plane during
- // each loop iteration. note that each call to llSetRot
- // causes a .2 second delay.
- integer i;
- for( i = 1; i < 100; i++ )
- {
- // rotate object in the X-Z plane around its own Y-axis.
- rotation newRotation = llGetRot() * Y_10;
-
- llSetRot( newRotation );
- }
- llSay( 0, "Rotation stopped" );
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test06.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test06.lsl
deleted file mode 100644
index 158d6763f2..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test06.lsl
+++ /dev/null
@@ -1,8 +0,0 @@
-default
-{
- state_entry()
- {
- llTargetOmega( < 0, 1, 1 >, .2 * PI, 1.0 );
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test07.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test07.lsl
deleted file mode 100644
index a1258f9ce6..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test07.lsl
+++ /dev/null
@@ -1,38 +0,0 @@
-vector rotationCenter;
-
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar!");
- vector startPoint = llGetPos();
- rotationCenter = startPoint + < 3, 3, 3 >;
- // distance to the point of rotation should probably be a
- // function of the max dimension of the object.
- }
-
- touch_start(integer total_number)
- {
- llSay( 0, "Touched." );
-
- // Define a "rotation" of 10 degrees around the z-axis.
- rotation Z_15 = llEuler2Rot( < 0, 0, 15 * DEG_TO_RAD > );
-
- integer i;
- for( i = 1; i < 100; i++ ) // limit simulation time in case of
- { // unexpected behavior.
- vector currentPosition = llGetPos();
-
- vector currentOffset = currentPosition - rotationCenter;
-
- // rotate the offset vector in the X-Y plane around the
- // distant point of rotation.
- vector rotatedOffset = currentOffset * Z_15;
- vector newPosition = rotationCenter + rotatedOffset;
-
- llSetPos( newPosition );
- }
- llSay( 0, "Orbiting stopped" );
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test08.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test08.lsl
deleted file mode 100644
index d29428cd57..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test08.lsl
+++ /dev/null
@@ -1,23 +0,0 @@
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar! Touch to launch me straight up.");
- llSetStatus( 1, TRUE ); // turn on physics.
- }
-
- touch_start(integer total_number)
- {
- vector start_color = llGetColor( ALL_SIDES ); // save current color.
- llSetColor( < 1.0, 0.0, 0.0 > , ALL_SIDES ); // set color to red.
-
- float objMass = llGetMass();
- float Z_force = 20.0 * objMass;
-
- llApplyImpulse( < 0.0, 0.0, Z_force >, FALSE );
-
- llSay( 0, "Impulse of " + (string)Z_force + " applied." );
- llSetColor( start_color , ALL_SIDES ); // set color to green.
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test09.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test09.lsl
deleted file mode 100644
index 095f942d83..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test09.lsl
+++ /dev/null
@@ -1,71 +0,0 @@
-vector startPos;
-vector curPos;
-vector curForce;
-integer second;
-
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar! Touch to launch me straight up.");
- llSetStatus( 1, TRUE );
- startPos = < 0, 0, 0 >;
- }
-
- touch_start(integer total_number)
- {
- startPos = llGetPos();
- curPos = startPos;
- curForce = < 0, 0, 0 >;
- second = 0;
-
- llSetColor( < 1.0, 0.0, 0.0 > , ALL_SIDES ); // set color to red.
-
- float objMass = llGetMass();
- float Z_force = 10.2 * objMass;
-
- llSetForce( < 0.0, 0.0, Z_force >, FALSE );
-
- llSay( 0, "Force of " + (string)Z_force + " being applied." );
- llSetTimerEvent(1);
- }
-
- timer()
- {
- second++;
- curPos = llGetPos();
- float curDisplacement = llVecMag( curPos - startPos );
-
- if( ( curDisplacement > 30. ) && // then object is too far away, and
- ( llGetForce() != < 0.0, 0.0, 0.0 > ) ) // force not already zero,
- { // then let gravity take over, and change color to green.
- llSetForce( < 0.0, 0.0, 0.0 >, FALSE );
- llSetColor( < 0, 1.0, 0 >, ALL_SIDES );
- llSay( 0, "Force removed; object in free flight." );
- }
-
- if ( second > 19 ) // then time to wrap this up.
- {
- // turn object blue and zero force to be safe....
- llSetColor( < 0, 0, 1.0 >, ALL_SIDES ); // change color to blue.
- llSetForce( < 0, 0, 0 >, FALSE );
-
- // ...move object back to starting position...
- // ...after saving current status of Physics attribute.
- integer savedStatus = llGetStatus( 1 );
- llSetStatus( 1, FALSE ); // turn physics off.
- while ( llVecDist( llGetPos(), startPos ) > 0.001)
- {
- llSetPos( startPos );
- }
- llSetStatus( 1, savedStatus ); // restore Physics status.
-
- //...and then turn color to black and Reset the script.
- llSetColor( < 1, 1, 1 >, ALL_SIDES );
- llSetTimerEvent( 0 ); // turn off timer events.
- llSay( 0, "Done and resetting script." );
- llResetScript(); // return object to ready state.
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test10.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test10.lsl
deleted file mode 100644
index de16df7649..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test10.lsl
+++ /dev/null
@@ -1,57 +0,0 @@
-vector startPosition;
-float groundLevel;
-
-default
-{
- state_entry()
- {
- llListen( 0, "", llGetOwner(), "");
-
- startPosition = llGetPos();
- groundLevel = llGround( startPosition );
-
- llSay( 0, "Control this object with chat commands like:" );
- llSay( 0, "'up' or 'down' followed by a distance." );
- }
-
- listen( integer channel, string name, key id, string message )
- {
- // separate the input into blank-delmited tokens.
- list parsed = llParseString2List( message, [ " " ], [] );
-
- // get the first part--the "command".
- string command = llList2String( parsed, 0 );
-
- // get the second part--the "distance".
- string distance_string = llList2String( parsed, 1 );
- float distance = ( float )distance_string;
-
- vector position = llGetPos();
-
- if( command == "up" )
- {
- if( ( position.z + distance ) < (startPosition.z + 10.0 ) )
- {
- llSetPos( llGetPos() + < 0, 0, distance > ); // move up
- llSetText( "Went up " + (string)distance, < 1, 0, 0 >, 1 );
- }
- else
- {
- llSetText( "Can't go so high.", < 1, 0, 0 >, 1 );
- }
- }
- else if( command == "down" )
- {
- if( ( position.z - distance ) > groundLevel )
- {
- llSetPos( llGetPos() + < 0, 0, -distance > ); // move down
- llSetText( "Went down " + (string)distance, < 1, 0, 0 >, 1 );
- }
- else
- {
- llSetText( "Can't go so low.", < 1, 0, 0 >, 1 );
- }
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test11.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test11.lsl
deleted file mode 100644
index e4b404855e..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test11.lsl
+++ /dev/null
@@ -1,52 +0,0 @@
-integer dialog_channel= 427; // set a dialog channel
-list menu = [ "Go up", "Go down" ];
-vector startPosition;
-float groundLevel;
-
-default
-{
- state_entry()
- {
- // arrange to listen for dialog answers (from multiple users)
- llListen( dialog_channel, "", NULL_KEY, "");
-
- startPosition = llGetPos();
- groundLevel = llGround( startPosition );
- }
-
- touch_start(integer total_number)
- {
- llDialog( llDetectedKey( 0 ), "What do you want to do?", menu,
- dialog_channel );
- }
-
- listen(integer channel, string name, key id, string choice )
- {
- vector position = llGetPos();
-
- // if a valid choice was made, implement that choice if possible.
- // (llListFindList returns -1 if choice is not in the menu list.)
- if ( llListFindList( menu, [ choice ]) != -1 )
- {
- if ( choice == "Go up" )
- {
- if( position.z < ( startPosition.z + 10.0 ) )
- {
- llSetPos( llGetPos() + < 0, 0, 1.0 > ); // move up
- }
- }
- else if( choice == "Go down" )
- {
- if( position.z > ( groundLevel + 1.0 ) )
- {
- llSetPos( llGetPos() + < 0, 0, -1.0 > ); // move down
- }
- }
- }
- else
- {
- llSay( 0, "Invalid choice: " + choice );
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test12.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test12.lsl
deleted file mode 100644
index eaa885b7f3..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test12.lsl
+++ /dev/null
@@ -1,46 +0,0 @@
-vector startPosition;
-float groundLevel;
-
-default
-{
- state_entry()
- {
- // get permission to take over the avatar's control inputs.
- llRequestPermissions( llGetOwner(), PERMISSION_TAKE_CONTROLS );
-
- startPosition = llGetPos();
- groundLevel = llGround( startPosition );
- }
-
- run_time_permissions( integer perm ) // event for processing
- // permission dialog.
- {
- if ( perm & PERMISSION_TAKE_CONTROLS ) // permission has been given.
- {
- // go ahead and take over the forward and backward controls.
- llTakeControls( CONTROL_FWD | CONTROL_BACK, TRUE, FALSE );
- }
- }
-
- control( key id, integer held, integer change ) // event for processing
- // key press.
- {
- vector position = llGetPos();
-
- if ( change & held & CONTROL_FWD )
- { // the "move forward" control has been activated.
- if( position.z < (startPosition.z + 10.0) )
- {
- llSetPos( llGetPos() + < 0, 0, 1.0 >); // move up
- }
- }
- else if ( change & held & CONTROL_BACK )
- { // the "move backward" key has been activated.
- if( position.z > groundLevel + 1.0 )
- {
- llSetPos( llGetPos() + < 0, 0, -1.0 >); // move down
- }
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test13.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test13.lsl
deleted file mode 100644
index 7238a9b9de..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test13.lsl
+++ /dev/null
@@ -1,16 +0,0 @@
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar!");
- }
-
- touch_start(integer total_number)
- {
- llSay( 0, "Touched.");
-
- llRezObject("Object1", llGetPos() + < 0, 0, 2 >, ZERO_VECTOR,
- ZERO_ROTATION, 42);
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test14.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test14.lsl
deleted file mode 100644
index 2c60035810..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test14.lsl
+++ /dev/null
@@ -1,70 +0,0 @@
-integer createdObjectCounter;
-integer linkedObjectCounter;
-
-default
-{
- state_entry()
- {
- llSay( 0, "Hello, Avatar!");
- linkedObjectCounter = 0; // zero the linked object counter.
- }
-
- touch_start(integer total_number)
- {
- if( createdObjectCounter <= 0 ) // nothing has yet been linked,
- { // begin object creation sequence...
- // ask for permissions now, since it will be too late later.
- llRequestPermissions( llGetOwner(), PERMISSION_CHANGE_LINKS );
- }
- else // just do whatever should be done upon touch without
- { // creating new objects to link.
- // insert commands here to respond to a touch.
- }
- }
-
- run_time_permissions( integer permissions_granted )
- {
- if( permissions_granted == PERMISSION_CHANGE_LINKS )
- { // create 2 objects.
- llRezObject("Object1", llGetPos() + < 1, 0, 2 >,
- ZERO_VECTOR, ZERO_ROTATION, 42);
- createdObjectCounter = createdObjectCounter + 1;
-
- llRezObject("Object1", llGetPos() + < -1, 0, 2 >,
- ZERO_VECTOR, ZERO_ROTATION, 42);
- createdObjectCounter = createdObjectCounter + 1;
-
- }
- else
- {
- llOwnerSay( "Didn't get permission to change links." );
- return;
- }
- }
-
- object_rez( key child_id )
- {
- llOwnerSay( "rez happened and produced object with key " +
- (string)child_id );
-
- // link as parent to the just created child.
- llCreateLink( child_id, TRUE );
-
- // if all child objects have been created then the script can
- // continue to work as a linked set of objects.
- linkedObjectCounter++;
- if( linkedObjectCounter >= 2 )
- {
- // Change all child objects in the set to red (including parent).
- llSetLinkColor( LINK_ALL_CHILDREN, < 1, 0, 0 >, ALL_SIDES );
-
- // Make child object "2" half-tranparent.
- llSetLinkAlpha( 2, .5, ALL_SIDES );
-
- // Insert commands here to manage subsequent activity of the
- // linkset, like this command to rotate the result:
- // llTargetOmega( < 0, 1, 1 >, .2 * PI, 1.0 );
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test15.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test15.lsl
deleted file mode 100644
index 425c9ee597..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test15.lsl
+++ /dev/null
@@ -1,10 +0,0 @@
-default
-{
- state_entry()
- {
- llSetStatus(STATUS_PHANTOM,TRUE);
- llSetTexture("lit_texture", ALL_SIDES);
- llSetTextureAnim (ANIM_ON | LOOP, ALL_SIDES, 4, 4, 0, 0, 15.0);
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/KanEd-Test16.lsl b/bin/assets/ScriptsAssetSet/KanEd-Test16.lsl
deleted file mode 100644
index 536ff19d2d..0000000000
--- a/bin/assets/ScriptsAssetSet/KanEd-Test16.lsl
+++ /dev/null
@@ -1,66 +0,0 @@
-// This is a script designed to orbit its owner.
-vector startPos;
-vector curPos;
-
-vector offset; // offset from Agent
-integer iteration;
-float rotationRate; // degrees of rotation per iteration
-float sensorInterval; // seconds between sensor scan.
-
-default
-{
- state_entry()
- {
- llOwnerSay( "Hello, Avatar! Touch to start orbiting." );
- llSetStatus( 1, FALSE ); // turn Physics off.
- offset = < 2, 2, 1 >;
- iteration = 0;
- rotationRate = .5;
- sensorInterval = .3;
- }
-
- touch_start(integer total_number)
- {
- startPos = llGetPos();
- curPos = startPos;
-
- llSleep( .1 );
-
- key id = llGetOwner();
- llSensorRepeat( "", id, AGENT, 96, PI, sensorInterval );
- }
-
- sensor(integer total_number)
- {
- iteration++;
-
- if( iteration > 300 )
- {
- llResetScript();
- }
-
- if( llDetectedOwner( 0 ) == llGetOwner() )
- { // the detected Agent is my owner.
- vector position = llDetectedPos(0); // find Owner position.
-
- // calculate next object position relative both to the Owner's
- // position and the current time interval counter. That is,
- // use the iteration counter to define a rotation, multiply
- // the rotation by the constant offset to get a rotated offset
- // vector, and add that rotated offset to the current position
- // to defne the new position.
-
- float degreeRotation = llRound( rotationRate * iteration ) % 360;
- rotation Rotation =
- llEuler2Rot( < 0, 0, degreeRotation * DEG_TO_RAD > );
- vector rotatedOffset = offset * Rotation;
- position += rotatedOffset;
-
- // change the location of the object and save the current (rotated)
- // offset for use during the next iteration.
- llSetPos( position );
- offset = rotatedOffset;
- }
- }
-}
-
diff --git a/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml b/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
index eae9642275..9955743e77 100644
--- a/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
+++ b/bin/assets/ScriptsAssetSet/ScriptsAssetSet.xml
@@ -1,16 +1,4 @@
-
-
-
-
-
-
-
+
+
-
-
-
-
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/bin/assets/ScriptsAssetSet/llAbs.lsl b/bin/assets/ScriptsAssetSet/llAbs.lsl
deleted file mode 100644
index 2b3758487c..0000000000
--- a/bin/assets/ScriptsAssetSet/llAbs.lsl
+++ /dev/null
@@ -1,7 +0,0 @@
-default
-{
- state_entry()
- {
- llOwnerSay("The absolute value of -4 is: "+(string)llAbs(-4) );
- }
-}
diff --git a/bin/assets/ScriptsAssetSet/llAcos.lsl b/bin/assets/ScriptsAssetSet/llAcos.lsl
deleted file mode 100644
index 5450bc0f86..0000000000
--- a/bin/assets/ScriptsAssetSet/llAcos.lsl
+++ /dev/null
@@ -1,8 +0,0 @@
-default
-{
- state_entry()
- {
- float r = llFrand(2) - 1.0;
- llOwnerSay("The arccosine of " + (string)r + " is " + llAcos(r));
- }
-}
diff --git a/bin/assets/ScriptsAssetSet/llAsin.lsl b/bin/assets/ScriptsAssetSet/llAsin.lsl
deleted file mode 100644
index ad37ccd9cf..0000000000
--- a/bin/assets/ScriptsAssetSet/llAsin.lsl
+++ /dev/null
@@ -1,9 +0,0 @@
-// Touch the object with this script in it to see the arcsine of random numbers!
-default
-{
- touch_start(integer num)
- {
- float r = llFrand(2) - 1.0;
- llOwnerSay("The arcsine of " + (string)r + " is " + llAsin(r));
- }
-}
diff --git a/bin/assets/ScriptsAssetSet/llAtan2.lsl b/bin/assets/ScriptsAssetSet/llAtan2.lsl
deleted file mode 100644
index 9fc1c63eef..0000000000
--- a/bin/assets/ScriptsAssetSet/llAtan2.lsl
+++ /dev/null
@@ -1,11 +0,0 @@
-default
-{
- state_entry()
- {
- float num1 = llFrand(100.0);
- float num2 = llFrand(100.0);
- llOwnerSay("y = " + (string)num1);
- llOwnerSay("x = " + (string)num2);
- llOwnerSay("The tangent of y divided by x is " + (string)llAtan2(num1, num2));
- }
-}
diff --git a/bin/assets/ScriptsAssetSet/llBase64ToString.lsl b/bin/assets/ScriptsAssetSet/llBase64ToString.lsl
deleted file mode 100644
index f0987cbcf5..0000000000
--- a/bin/assets/ScriptsAssetSet/llBase64ToString.lsl
+++ /dev/null
@@ -1,8 +0,0 @@
-default
-{
- state_entry()
- {
- string test = llBase64ToString("U2VjcmV0Ok9wZW4=");
- llOwnerSay(test);
- }
-}
diff --git a/bin/assets/ScriptsAssetSet/llSay.lsl b/bin/assets/ScriptsAssetSet/llSay.lsl
deleted file mode 100644
index dea6fc02fe..0000000000
--- a/bin/assets/ScriptsAssetSet/llSay.lsl
+++ /dev/null
@@ -1,7 +0,0 @@
-default
-{
- state_entry()
- {
- llSay(0,"This is an incredibly useless program." );
- }
-}
diff --git a/bin/assets/ScriptsAssetSet/llSetRot.lsl b/bin/assets/ScriptsAssetSet/llSetRot.lsl
deleted file mode 100644
index ebdad2f1bb..0000000000
--- a/bin/assets/ScriptsAssetSet/llSetRot.lsl
+++ /dev/null
@@ -1,13 +0,0 @@
-default
-{
- state_entry()
- {
- llOwnerSay("Touch me");
- }
- touch_start(integer total_number)
- {
- rotation Y_10 = llEuler2Rot( < 0, 0, 30 * DEG_TO_RAD > );
- rotation newRotation = llGetRot() * Y_10;
- llSetRot( newRotation );
- }
-}
diff --git a/bin/inventory/ScriptsLibrary/ScriptsLibraryFolders.xml b/bin/inventory/ScriptsLibrary/ScriptsLibraryFolders.xml
index a9f2a7af0f..c2a7832f0b 100644
--- a/bin/inventory/ScriptsLibrary/ScriptsLibraryFolders.xml
+++ b/bin/inventory/ScriptsLibrary/ScriptsLibraryFolders.xml
@@ -17,46 +17,16 @@
-
-
+
-
-
-
-
-
-
-
-
-
+
diff --git a/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml b/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml
index 42ad006219..bc24151a19 100644
--- a/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml
+++ b/bin/inventory/ScriptsLibrary/ScriptsLibraryItems.xml
@@ -29,30 +29,10 @@
-->
-
-
-
-
-
+
@@ -62,7 +42,7 @@
-
+
@@ -72,7 +52,7 @@
-
+
@@ -82,7 +62,7 @@
-
+
@@ -92,37 +72,17 @@
-
-
-
-
-
+
@@ -132,42 +92,17 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
@@ -177,7 +112,7 @@
-
+
@@ -187,7 +122,7 @@
-
+
@@ -197,7 +132,7 @@
-
+
@@ -205,209 +140,43 @@
-
-
-
-
-
-
-
+
+
-
-
-
-
-
-
-
-
-
-
-
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-