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Fix casts and calls for link primitive param setting for avatars
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@@ -7782,8 +7782,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (parts.Count > 0)
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{
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foreach (SceneObjectPart part in parts)
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remaining = SetPrimParams(part, rules);
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foreach (object part in parts)
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{
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if (part is SceneObjectPart)
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remaining = SetPrimParams((SceneObjectPart)part, rules);
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else
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remaining = SetPrimParams((ScenePresence)part, rules);
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}
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while((object)remaining != null && remaining.Length > 2)
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{
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@@ -7797,8 +7802,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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foreach (ScenePresence p in avatars)
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parts.Add(p);
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foreach (SceneObjectPart part in parts)
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remaining = SetPrimParams(part, rules);
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foreach (object part in parts)
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{
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if (part is SceneObjectPart)
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remaining = SetPrimParams((SceneObjectPart)part, rules);
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else
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remaining = SetPrimParams((ScenePresence)part, rules);
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}
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}
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}
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}
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