Change SceneObjectPart.LocalID to .LocalId to be case matching

with SceneObjectGroup.LocalId (and hence reduce confusion).
This commit is contained in:
Sean Dague
2008-03-05 18:57:13 +00:00
parent f64611862a
commit 4ea52b2105
9 changed files with 40 additions and 40 deletions

View File

@@ -152,8 +152,8 @@ namespace OpenSim.Region.Environment.Scenes
public override uint LocalId
{
get { return m_rootPart.LocalID; }
set { m_rootPart.LocalID = value; }
get { return m_rootPart.LocalId; }
set { m_rootPart.LocalId = value; }
}
public override LLUUID UUID
@@ -289,7 +289,7 @@ namespace OpenSim.Region.Environment.Scenes
{
reader.Read();
SceneObjectPart part = SceneObjectPart.FromXml(reader);
part.LocalID = m_scene.PrimIDAllocate();
part.LocalId = m_scene.PrimIDAllocate();
AddPart(part);
part.RegionHandle = m_regionHandle;
@@ -304,7 +304,7 @@ namespace OpenSim.Region.Environment.Scenes
sr.Close();
m_rootPart.LocalID = m_scene.PrimIDAllocate();
m_rootPart.LocalId = m_scene.PrimIDAllocate();
m_rootPart.ParentID = 0;
m_rootPart.RegionHandle = m_regionHandle;
UpdateParentIDs();
@@ -834,7 +834,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (SceneObjectPart part in m_parts.Values)
{
if (part.LocalID == localID)
if (part.LocalId == localID)
{
return part;
}
@@ -867,7 +867,7 @@ namespace OpenSim.Region.Environment.Scenes
{
foreach (SceneObjectPart part in m_parts.Values)
{
if (part.LocalID == localID)
if (part.LocalId == localID)
{
return true;
}
@@ -909,7 +909,7 @@ namespace OpenSim.Region.Environment.Scenes
Quaternion newRot = parentRot.Inverse()*oldRot;
linkPart.RotationOffset = new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w);
linkPart.ParentID = m_rootPart.LocalID;
linkPart.ParentID = m_rootPart.LocalId;
linkPart.LinkNum = m_parts.Count;
m_parts.Add(linkPart.UUID, linkPart);
@@ -1035,7 +1035,7 @@ namespace OpenSim.Region.Environment.Scenes
private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation)
{
part.SetParent(this);
part.ParentID = m_rootPart.LocalID;
part.ParentID = m_rootPart.LocalId;
part.LinkNum = m_parts.Count;
m_parts.Add(part.UUID, part);
@@ -1515,7 +1515,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="part"></param>
private void SetPartAsNonRoot(SceneObjectPart part)
{
part.ParentID = m_rootPart.LocalID;
part.ParentID = m_rootPart.LocalId;
}
/// <summary>
@@ -1655,7 +1655,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (part.UUID != m_rootPart.UUID)
{
part.ParentID = m_rootPart.LocalID;
part.ParentID = m_rootPart.LocalId;
}
}
}
@@ -1692,7 +1692,7 @@ namespace OpenSim.Region.Environment.Scenes
public void ObjectGrabHandler(uint localId, LLVector3 offsetPos, IClientAPI remoteClient)
{
if (m_rootPart.LocalID == localId)
if (m_rootPart.LocalId == localId)
{
OnGrabGroup(offsetPos, remoteClient);
}
@@ -1726,7 +1726,7 @@ namespace OpenSim.Region.Environment.Scenes
avatars[i].StandUp();
}
avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalID);
avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId);
}
}
}
@@ -1767,7 +1767,7 @@ namespace OpenSim.Region.Environment.Scenes
m_rootPart.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
foreach (SceneObjectPart part in m_parts.Values)
{
if (part.LocalID != m_rootPart.LocalID)
if (part.LocalId != m_rootPart.LocalId)
{
part.ApplyPhysics(m_rootPart.ObjectFlags, m_physicalPrim);
}