* Renamed terrain functions to match OpenSim naming styles.

* Added capability to support minimum/maximum terrain limits (from the last 'bake')
This commit is contained in:
Adam Frisby
2007-07-21 22:20:22 +00:00
parent 1f17275a20
commit 4eb8ca49a9
7 changed files with 113 additions and 77 deletions

View File

@@ -36,7 +36,7 @@ namespace SimpleApp
map[i] = 25f;
}
this.Terrain.setHeights1D(map);
this.Terrain.GetHeights1D(map);
this.CreateTerrainTexture();
}