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prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine
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@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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void SetMinEventDelay(UUID itemID, double delay);
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int GetStartParameter(UUID itemID);
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void SetScriptState(UUID itemID, bool state);
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void SetScriptState(UUID itemID, bool state, bool self);
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bool GetScriptState(UUID itemID);
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void SetState(UUID itemID, string newState);
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void ApiResetScript(UUID itemID);
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