prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine

This commit is contained in:
UbitUmarov
2016-11-13 19:25:32 +00:00
parent b6329fb784
commit 4ebb4e371f
4 changed files with 14 additions and 6 deletions

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@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
void SetMinEventDelay(UUID itemID, double delay);
int GetStartParameter(UUID itemID);
void SetScriptState(UUID itemID, bool state);
void SetScriptState(UUID itemID, bool state, bool self);
bool GetScriptState(UUID itemID);
void SetState(UUID itemID, string newState);
void ApiResetScript(UUID itemID);