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prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine
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@@ -221,7 +221,7 @@ namespace OpenSim.Tests.Common
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throw new System.NotImplementedException ();
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}
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public void SetScriptState(UUID itemID, bool state)
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public void SetScriptState(UUID itemID, bool state, bool self)
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{
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throw new System.NotImplementedException ();
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}
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