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Formatting cleanup, minor refactoring, svn properties.
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@@ -86,42 +86,42 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
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#endregion
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#region IRegionSerialiser Members
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public void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset)
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{
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SceneXmlLoader.LoadPrimsFromXml(scene, fileName, newIDS, loadOffset);
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}
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public void SavePrimsToXml(Scene scene, string fileName)
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{
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SceneXmlLoader.SavePrimsToXml(scene, fileName);
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}
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public void LoadPrimsFromXml2(Scene scene, string fileName)
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{
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SceneXmlLoader.LoadPrimsFromXml2(scene, fileName);
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}
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public void LoadPrimsFromXml2(Scene scene, TextReader reader)
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{
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SceneXmlLoader.LoadPrimsFromXml2(scene, reader);
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}
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}
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public void SavePrimsToXml2(Scene scene, string fileName)
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{
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SceneXmlLoader.SavePrimsToXml2(scene, fileName);
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}
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public void LoadGroupFromXml2String(Scene scene, string xmlString)
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{
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SceneXmlLoader.LoadGroupFromXml2String(scene, xmlString);
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}
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public string SavePrimGroupToXML2String(SceneObjectGroup grp)
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{
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return SceneXmlLoader.SavePrimGroupToXML2String(grp);
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}
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public List<string> SerialiseRegion(Scene scene, string saveDir)
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{
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List<string> results = new List<string>();
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