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Formatting cleanup, minor refactoring, svn properties.
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@@ -83,8 +83,8 @@ namespace OpenSim.Region.Environment.Scenes
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Dictionary<string, IRegionModule> sharedModules = new Dictionary<string, IRegionModule>();
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for (int i = 0; i < m_localScenes.Count; i++)
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{
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// extract known shared modules from scene
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foreach(string k in m_localScenes[i].Modules.Keys)
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// extract known shared modules from scene
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foreach (string k in m_localScenes[i].Modules.Keys)
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{
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if (m_localScenes[i].Modules[k].IsSharedModule &&
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!sharedModules.ContainsKey(k))
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@@ -96,7 +96,7 @@ namespace OpenSim.Region.Environment.Scenes
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// all regions/scenes are now closed, we can now safely
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// close all shared modules
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foreach(IRegionModule mod in sharedModules.Values)
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foreach (IRegionModule mod in sharedModules.Values)
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{
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mod.Close();
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}
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