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synced 2026-08-04 16:22:50 +08:00
Formatting cleanup, minor refactoring, svn properties.
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@@ -253,10 +253,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine(
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m_scriptEngine.World.RegionInfo.RegionID.ToString(),
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FilePrefix + "_compiled_" + asset + ".dll"));
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// string OutFile = Path.Combine(ScriptEnginesPath,
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// string OutFile = Path.Combine(ScriptEnginesPath,
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// FilePrefix + "_compiled_" + asset + ".dll");
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if(File.Exists(OutFile))
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if (File.Exists(OutFile))
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return OutFile;
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if (!Directory.Exists(ScriptEnginesPath))
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@@ -271,7 +271,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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if (!Directory.Exists(Path.Combine(ScriptEnginesPath,
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m_scriptEngine.World.RegionInfo.RegionID.ToString())))
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m_scriptEngine.World.RegionInfo.RegionID.ToString())))
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{
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try
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{
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@@ -284,7 +284,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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enumCompileType l = DefaultCompileLanguage;
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if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture))
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l = enumCompileType.cs;
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if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture))
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@@ -334,7 +333,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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// End of insert
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switch (l)
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{
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case enumCompileType.cs:
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@@ -368,27 +366,25 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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private static string CreateCSCompilerScript(string compileScript)
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{
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compileScript = String.Empty +
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"using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" +
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String.Empty + "namespace SecondLife { " +
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String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
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@"public Script() { } " +
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compileScript +
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"} }\r\n";
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"using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" +
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String.Empty + "namespace SecondLife { " +
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String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
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@"public Script() { } " +
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compileScript +
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"} }\r\n";
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return compileScript;
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}
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private static string CreateVBCompilerScript(string compileScript)
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{
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compileScript = String.Empty +
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"Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " +
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String.Empty + "NameSpace SecondLife:" +
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String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " +
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"\r\nPublic Sub New()\r\nEnd Sub: " +
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compileScript +
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":End Class :End Namespace\r\n";
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"Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " +
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String.Empty + "NameSpace SecondLife:" +
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String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " +
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"\r\nPublic Sub New()\r\nEnd Sub: " +
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compileScript +
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":End Class :End Namespace\r\n";
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return compileScript;
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}
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@@ -404,8 +400,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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// Output assembly name
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scriptCompileCounter++;
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string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine(
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m_scriptEngine.World.RegionInfo.RegionID.ToString(),
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FilePrefix + "_compiled_" + asset + ".dll"));
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m_scriptEngine.World.RegionInfo.RegionID.ToString(),
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FilePrefix + "_compiled_" + asset + ".dll"));
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#if DEBUG
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// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\".");
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#endif
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@@ -490,8 +486,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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foreach (CompilerError CompErr in results.Errors)
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{
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errtext += "Line number " + (CompErr.Line - LinesToRemoveOnError) +
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", Error Number: " + CompErr.ErrorNumber +
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", '" + CompErr.ErrorText + "'\r\n";
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", Error Number: " + CompErr.ErrorNumber +
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", '" + CompErr.ErrorText + "'\r\n";
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}
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if (!File.Exists(OutFile))
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{
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@@ -499,7 +495,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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}
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//
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// NO ERRORS, BUT NO COMPILED FILE
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//
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