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* You can haz more spring cleaning.
* Eventually this codebase will be clean. >_>
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@@ -335,10 +335,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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ExecutorBase.scriptEvents evflags = Script.Exec.GetStateEventFlags();
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return (int)evflags;
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}
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catch (Exception e)
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catch (Exception)
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{
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// Console.WriteLine("Failed to get script reference for <" + localID + "," + itemID + ">");
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// Console.WriteLine(e.ToString());
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}
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return 0;
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