Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2010-09-25 06:19:26 +01:00
23 changed files with 231 additions and 157 deletions

View File

@@ -1560,7 +1560,7 @@ namespace OpenSim.Region.Framework.Scenes
try
{
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
Name,
string.Format("{0}/{1}", Name, UUID),
Shape,
AbsolutePosition,
Scale,
@@ -4396,7 +4396,7 @@ namespace OpenSim.Region.Framework.Scenes
{
// It's not phantom anymore. So make sure the physics engine get's knowledge of it
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
Name,
string.Format("{0}/{1}", Name, UUID),
Shape,
AbsolutePosition,
Scale,