remove my UserAppearance object, switch all code to use

AvatarAppearance instead.
This commit is contained in:
Sean Dague
2008-05-15 18:42:27 +00:00
parent c45218e275
commit 4ff4475d02
10 changed files with 27 additions and 255 deletions

View File

@@ -306,29 +306,29 @@ namespace OpenSim.Data.NHibernate
/// Appearance
/// TODO: stubs for now to get us to a compiling state gently
override public UserAppearance GetUserAppearance(LLUUID user)
override public AvatarAppearance GetUserAppearance(LLUUID user)
{
UserAppearance appearance;
AvatarAppearance appearance;
// TODO: I'm sure I'll have to do something silly here
using (ISession session = factory.OpenSession())
{
appearance = session.Load(typeof(UserAppearance), user) as UserAppearance;
appearance = session.Load(typeof(AvatarAppearance), user) as AvatarAppearance;
}
return appearance;
}
private bool ExistsAppearance(LLUUID uuid)
{
UserAppearance appearance;
AvatarAppearance appearance;
using (ISession session = factory.OpenSession())
{
appearance = session.Load(typeof(UserAppearance), uuid) as UserAppearance;
appearance = session.Load(typeof(AvatarAppearance), uuid) as AvatarAppearance;
}
return (appearance == null) ? false : true;
}
override public void UpdateUserAppearance(LLUUID user, UserAppearance appearance)
override public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance)
{
bool exists = ExistsAppearance(user);
using (ISession session = factory.OpenSession())