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* HGGridConnector is no longer necessary.
* Handle logout properly. This needed an addition to IClientAPI, because of how the logout packet is currently being handled -- the agent is being removed from the scene before the different event handlers are executed, which is broken.
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@@ -1,257 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using System.Xml;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Hypergrid;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
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using OpenSim.Server.Base;
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using OpenSim.Framework.Console;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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{
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public class HGGridConnector : ISharedRegionModule, IGridService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_Enabled = false;
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private bool m_Initialized = false;
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private Scene m_aScene;
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private Dictionary<ulong, Scene> m_LocalScenes = new Dictionary<ulong, Scene>();
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private IGridService m_GridServiceConnector;
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#region ISharedRegionModule
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "HGGridServicesConnector"; }
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}
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("GridServices", "");
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if (name == Name)
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{
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IConfig gridConfig = source.Configs["GridService"];
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if (gridConfig == null)
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{
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m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini");
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return;
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}
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InitialiseConnectorModule(source);
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m_Enabled = true;
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m_log.Info("[HGGRID CONNECTOR]: HG grid enabled");
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}
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}
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}
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private void InitialiseConnectorModule(IConfigSource source)
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{
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IConfig gridConfig = source.Configs["GridService"];
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if (gridConfig == null)
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{
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m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini");
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throw new Exception("Grid connector init error");
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}
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string module = gridConfig.GetString("GridServiceConnectorModule", String.Empty);
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if (module == String.Empty)
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{
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m_log.Error("[HGGRID CONNECTOR]: No GridServiceConnectorModule named in section GridService");
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throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
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}
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Object[] args = new Object[] { source };
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m_GridServiceConnector = ServerUtils.LoadPlugin<IGridService>(module, args);
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}
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public void PostInitialise()
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{
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if (m_Enabled)
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((ISharedRegionModule)m_GridServiceConnector).PostInitialise();
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_LocalScenes[scene.RegionInfo.RegionHandle] = scene;
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scene.RegisterModuleInterface<IGridService>(this);
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((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene);
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}
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public void RemoveRegion(Scene scene)
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{
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if (m_Enabled)
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{
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m_LocalScenes.Remove(scene.RegionInfo.RegionHandle);
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scene.UnregisterModuleInterface<IGridService>(this);
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((ISharedRegionModule)m_GridServiceConnector).RemoveRegion(scene);
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}
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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if (!m_Initialized)
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{
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m_aScene = scene;
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m_Initialized = true;
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}
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}
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#endregion
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#region IGridService
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public string RegisterRegion(UUID scopeID, GridRegion regionInfo)
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{
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return m_GridServiceConnector.RegisterRegion(scopeID, regionInfo);
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}
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public bool DeregisterRegion(UUID regionID)
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{
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return m_GridServiceConnector.DeregisterRegion(regionID);
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}
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public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID)
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{
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// No serving neighbours on hyperliked regions.
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// Just the regular regions.
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return m_GridServiceConnector.GetNeighbours(scopeID, regionID);
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}
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public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID)
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{
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return m_GridServiceConnector.GetRegionByUUID(scopeID, regionID);
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//if (region != null)
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// return region;
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//region = m_HypergridService.GetRegionByUUID(regionID);
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//return region;
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}
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public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
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{
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int snapX = (int) (x / Constants.RegionSize) * (int)Constants.RegionSize;
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int snapY = (int) (y / Constants.RegionSize) * (int)Constants.RegionSize;
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GridRegion region = m_GridServiceConnector.GetRegionByPosition(scopeID, x, y);
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//if (region != null)
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// return region;
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//region = m_HypergridService.GetRegionByPosition(snapX, snapY);
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return region;
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}
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public GridRegion GetRegionByName(UUID scopeID, string regionName)
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{
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// Try normal grid first
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GridRegion region = m_GridServiceConnector.GetRegionByName(scopeID, regionName);
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if (region != null)
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return region;
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//region = m_HypergridService.GetRegionByName(regionName);
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return region;
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}
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public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber)
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{
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if (name == string.Empty)
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return new List<GridRegion>();
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return m_GridServiceConnector.GetRegionsByName(scopeID, name, maxNumber);
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}
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public List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax)
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{
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return m_GridServiceConnector.GetRegionRange(scopeID, xmin, xmax, ymin, ymax);
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}
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public List<GridRegion> GetDefaultRegions(UUID scopeID)
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{
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return m_GridServiceConnector.GetDefaultRegions(scopeID);
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}
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public List<GridRegion> GetFallbackRegions(UUID scopeID, int x, int y)
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{
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return m_GridServiceConnector.GetFallbackRegions(scopeID, x, y);
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}
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public int GetRegionFlags(UUID scopeID, UUID regionID)
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{
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return m_GridServiceConnector.GetRegionFlags(scopeID, regionID);
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}
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#endregion
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}
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}
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