IAvatarFactory.UpdateDatabase gets the assetID and not the object's inworld UUID.

This commit is contained in:
Diva Canto
2009-08-16 19:35:14 -07:00
parent 550d0e434f
commit 50056871b8
2 changed files with 9 additions and 1 deletions

View File

@@ -364,6 +364,12 @@ namespace OpenSim.Framework
ID = id;
}
public InventoryItemBase(UUID id, UUID owner)
{
ID = id;
Owner = owner;
}
public object Clone()
{
return MemberwiseClone();