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* Make object persistence more granular by separating prim and prim inventory persistence
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@@ -1492,6 +1492,8 @@ namespace OpenSim.Region.Environment.Scenes
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datastore.StoreObject(this, m_scene.RegionInfo.RegionID);
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HasGroupChanged = false;
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}
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ForEachPart(delegate(SceneObjectPart part) { part.ProcessInventoryBackup(datastore); });
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}
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#endregion
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@@ -1704,9 +1706,12 @@ namespace OpenSim.Region.Environment.Scenes
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public void ForEachPart(Action<SceneObjectPart> whatToDo)
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{
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foreach (SceneObjectPart part in m_parts.Values)
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lock (m_parts)
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{
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whatToDo(part);
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foreach (SceneObjectPart part in m_parts.Values)
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{
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whatToDo(part);
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}
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}
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}
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}
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