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Add very basic test for resizing a scene object with one prim
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@@ -617,9 +617,10 @@ namespace OpenSim.Region.Framework.Scenes
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finalScale.X = (minScale.X > maxScale.X) ? minScale.X : maxScale.X;
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finalScale.Y = (minScale.Y > maxScale.Y) ? minScale.Y : maxScale.Y;
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finalScale.Z = (minScale.Z > maxScale.Z) ? minScale.Z : maxScale.Z;
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return finalScale;
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return finalScale;
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}
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public EntityIntersection TestIntersection(Ray hRay, bool frontFacesOnly, bool faceCenters)
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{
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// We got a request from the inner_scene to raytrace along the Ray hRay
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