* Added separate exe project

* Prebuild exe is now built in /bin dir
This commit is contained in:
lbsa71
2007-03-24 08:06:41 +00:00
parent 0e6ded8714
commit 50f5686d91
28 changed files with 544 additions and 231 deletions

View File

@@ -1,24 +1,23 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{50D8594C-39E2-4695-B28D-AC8ADE15BC5A}</ProjectGuid>
<ProjectGuid>{457CE564-0922-4F15-846F-147E5BE62D67}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon>
</ApplicationIcon>
<ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim</AssemblyName>
<AssemblyName>OpenSim.RegionServer</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Exe</OutputType>
<AppDesignerFolder>
</AppDesignerFolder>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.RegionServer</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@@ -29,8 +28,7 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@@ -39,8 +37,7 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn>
</NoWarn>
<NoWarn></NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@@ -49,8 +46,7 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@@ -59,41 +55,48 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn>
</NoWarn>
<NoWarn></NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="System">
<HintPath>\System.dll</HintPath>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml.dll">
<HintPath>\System.Xml.dll.dll</HintPath>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll">
<HintPath>\libsecondlife.dll.dll</HintPath>
<Reference Include="libsecondlife.dll" >
<HintPath>..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Axiom.MathLib.dll">
<HintPath>\Axiom.MathLib.dll.dll</HintPath>
<Reference Include="Axiom.MathLib.dll" >
<HintPath>..\bin\Axiom.MathLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Db4objects.Db4o.dll">
<HintPath>\Db4objects.Db4o.dll.dll</HintPath>
<Reference Include="Db4objects.Db4o.dll" >
<HintPath>..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{C8405E1A-EC19-48B6-9C8C-CA03624B9916}</Project>
<Project>{CE124F22-69FC-4499-AE68-1B877C5898C4}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name>
<Project>{58360A80-9333-4E0F-8F83-3CF937E51633}</Project>
<Project>{79C8C9A7-EF80-426D-B815-AC88E7998DFE}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
<Name>OpenSim.Framework</Name>
<Project>{1D2865A9-CF8E-45F7-B96D-91ED128A32CF}</Project>
<Project>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
@@ -145,6 +148,9 @@
<Compile Include="world\Avatar.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\AvatarAnimations.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="world\Entity.cs">
<SubType>Code</SubType>
</Compile>
@@ -171,4 +177,4 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>

View File

@@ -0,0 +1,68 @@
<?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="Grid.cs" />
<include name="OpenSimApplication.cs" />
<include name="OpenSimMain.cs" />
<include name="OpenSimRoot.cs" />
<include name="QueItem.cs" />
<include name="SimClient.cs" />
<include name="SimConsole.cs" />
<include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" />
<include name="CAPS/SimHttp.cs" />
<include name="types/Mesh.cs" />
<include name="types/Triangle.cs" />
<include name="UserServer/LocalUserProfileManager.cs" />
<include name="UserServer/LoginServer.cs" />
<include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" />
<include name="world/Entity.cs" />
<include name="world/Primitive.cs" />
<include name="world/ScriptEngine.cs" />
<include name="world/SurfacePatch.cs" />
<include name="world/World.cs" />
<include name="world/scripting/IScript.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" />
<include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
<include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
<include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@@ -48,9 +48,6 @@ using OpenSim.Physics.Manager;
namespace OpenSim
{
/// <summary>
///
/// </summary>
public class OpenSimMain : OpenSimApplication
{
private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
@@ -66,76 +63,11 @@ namespace OpenSim
private System.Timers.Timer timer1 = new System.Timers.Timer();
private string ConfigDll = "OpenSim.Config.SimConfigDb4o.dll";
private string _physicsEngine = "basicphysics";
public string _physicsEngine = "basicphysics";
public bool sandbox = false;
public bool loginserver = false;
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
Console.WriteLine("Starting...\n");
OpenSim.Framework.Console.MainConsole.Instance = new SimConsole(OpenSim.Framework.Console.ConsoleBase.ConsoleType.Local, "", 0);
//OpenSimRoot.instance = new OpenSimRoot();
OpenSimMain sim = new OpenSimMain();
OpenSimRoot.Instance.Application = sim;
sim.sandbox = false;
sim.loginserver = false;
sim._physicsEngine = "basicphysics";
for (int i = 0; i < args.Length; i++)
{
if (args[i] == "-sandbox")
{
sim.sandbox = true;
OpenSimRoot.Instance.Sandbox = true;
}
if (args[i] == "-loginserver")
{
sim.loginserver = true;
}
if (args[i] == "-realphysx")
{
sim._physicsEngine = "RealPhysX";
OpenSim.world.Avatar.PhysicsEngineFlying = true;
}
}
OpenSimRoot.Instance.GridServers = new Grid();
if (sim.sandbox)
{
OpenSimRoot.Instance.GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll";
OpenSimRoot.Instance.GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll";
OpenSimRoot.Instance.GridServers.Initialise();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Starting in Sandbox mode");
}
else
{
OpenSimRoot.Instance.GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll";
OpenSimRoot.Instance.GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll";
OpenSimRoot.Instance.GridServers.Initialise();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Starting in Grid mode");
}
if (sim.loginserver && sim.sandbox)
{
LoginServer loginServer = new LoginServer(OpenSimRoot.Instance.GridServers.GridServer);
loginServer.Startup();
}
OpenSimRoot.Instance.StartUp();
while (true)
{
OpenSim.Framework.Console.MainConsole.Instance.MainConsolePrompt();
}
}
private OpenSimMain()
public OpenSimMain()
{
}