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Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists
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@@ -34,7 +34,6 @@ using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.CoreModules.Avatar.NPC;
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using OpenSim.Framework;
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using Timer=System.Timers.Timer;
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using OpenSim.Services.Interfaces;
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@@ -70,7 +69,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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return new AvatarAppearance();
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}
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public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)
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public UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom)
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{
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NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene);
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npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue);
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