Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists

This commit is contained in:
Justin Clark-Casey (justincc)
2011-07-02 01:01:40 +01:00
parent ed12e38480
commit 513d63455e
5 changed files with 75 additions and 4 deletions

View File

@@ -34,7 +34,6 @@ using Nini.Config;
using OpenMetaverse;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.Avatar.NPC;
using OpenSim.Framework;
using Timer=System.Timers.Timer;
using OpenSim.Services.Interfaces;
@@ -70,7 +69,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
return new AvatarAppearance();
}
public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)
public UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom)
{
NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene);
npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue);