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* Patch from RemedyTomm Mantis 3440
* Revamps the server side texture pipeline * Textures should load faster, get clogged less, and be less blurry * Minor tweak to ensure the outgoing texture throttle stays private. * Fixes mantis 3440
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@@ -82,6 +82,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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internal LLPacketThrottle AssetThrottle;
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internal LLPacketThrottle TextureThrottle;
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internal LLPacketThrottle TotalThrottle;
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/// <summary>
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/// The number of packets in the OutgoingPacketQueue
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///
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/// </summary>
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internal int TextureOutgoingPacketQueueCount
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{
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get
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{
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if (TextureOutgoingPacketQueue == null)
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return 0;
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return TextureOutgoingPacketQueue.Count;
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}
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}
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// private long LastThrottle;
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// private long ThrottleInterval;
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