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Mantis#2197. Thank you kindly, Tyre, for a patch that:
adds the new function osTeleportAgent().
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@@ -88,7 +88,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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private float m_distanceFactor = 1.0f;
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private void ScriptSleep(int delay)
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protected void ScriptSleep(int delay)
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{
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delay = (int)((float)delay * m_delayFactor);
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if (delay == 0)
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