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Mantis#2197. Thank you kindly, Tyre, for a patch that:
adds the new function osTeleportAgent().
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@@ -122,6 +122,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
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}
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// Teleport Functions
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public void osTeleportAgent(string agent, string regionName, vector position, vector lookat)
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{
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m_OSSL_Functions.osTeleportAgent(agent, regionName, position, lookat);
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}
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public void osTeleportAgent(string agent, vector position, vector lookat)
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{
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m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
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}
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// Animation Functions
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public void osAvatarPlayAnimation(string avatar, string animation)
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