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Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
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@@ -3517,7 +3517,7 @@ if (m_shape != null) {
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}
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else
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{ // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
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// (mumbles, well, at least if you have infinte CPU powers :-) )
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// (mumbles, well, at least if you have infinte CPU powers :-))
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PhysicsActor pa = this.PhysActor;
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if (pa != null)
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{
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