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fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params
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@@ -35,12 +35,9 @@ namespace OpenSim.Framework
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public string StorageDll { get; set; }
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public string ClientstackDll { get; set; }
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/// <summary>
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/// Controls whether physics can be applied to prims. Even if false, prims still have entries in a
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/// PhysicsScene in order to perform collision detection
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/// </summary>
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public bool PhysicalPrim { get; set; }
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public string LibrariesXMLFile { get; set; }
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public const uint DefaultRegionHttpPort = 9000;
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