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fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params
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@@ -108,7 +108,7 @@ namespace OpenSim.Tests.Common
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IConfigSource configSource = new IniConfigSource();
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TestScene testScene = new TestScene(
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regInfo, acm, scs, simDataService, estateDataService, null, false, false, false, configSource, null);
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regInfo, acm, scs, simDataService, estateDataService, null, false, false, configSource, null);
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IRegionModule godsModule = new GodsModule();
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godsModule.Initialise(testScene, new IniConfigSource());
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@@ -41,10 +41,10 @@ namespace OpenSim.Tests.Common.Mock
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public TestScene(
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RegionInfo regInfo, AgentCircuitManager authen,
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SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
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ModuleLoader moduleLoader, bool dumpAssetsToFile,
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bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
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: base(regInfo, authen, sceneGridService, simDataService, estateDataService, moduleLoader,
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dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion)
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dumpAssetsToFile, SeeIntoRegionFromNeighbor, config, simulatorVersion)
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{
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}
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