From 52c287d8dcbc8fa6e15753b6f16aa31ce294323f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 4 Mar 2024 23:48:13 +0000 Subject: [PATCH] manits 9118: fix clear of animesh flag on *GetPrimitiveParams --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6dac7da75b..1f7443a27c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -11205,7 +11205,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (Shape.AnimeshEnabled) stype |= ScriptBaseClass.PRIM_SCULPT_FLAG_ANIMESH; else - stype &= ScriptBaseClass.PRIM_SCULPT_FLAG_ANIMESH; + stype &= ~ScriptBaseClass.PRIM_SCULPT_FLAG_ANIMESH; res.Add(new LSL_Integer(stype)); break;