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adding missing refactor for LSL_Vector
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@@ -10536,7 +10536,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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break;
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case ScriptBaseClass.OBJECT_VELOCITY:
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ret.Add(new LSL_Vector(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z));
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ret.Add(new LSL_Vector(obj.Velocity));
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break;
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case ScriptBaseClass.OBJECT_OWNER:
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ret.Add(new LSL_String(obj.OwnerID.ToString()));
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