adding missing refactor for LSL_Vector

This commit is contained in:
SignpostMarv
2012-08-18 14:54:13 +01:00
committed by Melanie
parent 2b0c8bc480
commit 52d7af05bc

View File

@@ -10536,7 +10536,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
break;
case ScriptBaseClass.OBJECT_VELOCITY:
ret.Add(new LSL_Vector(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z));
ret.Add(new LSL_Vector(obj.Velocity));
break;
case ScriptBaseClass.OBJECT_OWNER:
ret.Add(new LSL_String(obj.OwnerID.ToString()));