Make SendKillObject send multiple localIDs in one packet. This avoids the

halting visual behavior of large group deletes and eliminates the packet flood
This commit is contained in:
Melanie
2010-10-08 11:31:52 +02:00
parent ba0afa53d3
commit 52dd547863
19 changed files with 79 additions and 53 deletions

View File

@@ -495,7 +495,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
throw new System.NotImplementedException();
}
public void SendKillObject(ulong regionHandle, uint localID)
public void SendKillObject(ulong regionHandle, List<uint> localID)
{
throw new System.NotImplementedException();
}