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Make SendKillObject send multiple localIDs in one packet. This avoids the
halting visual behavior of large group deletes and eliminates the packet flood
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@@ -429,7 +429,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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}
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public virtual void SendKillObject(ulong regionHandle, uint localID)
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public virtual void SendKillObject(ulong regionHandle, List<uint> localID)
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{
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}
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