From: Michael Osias <mosias@us.ibm.com>

This patch implements the llSendRemoteData command and fixes mantis 552,
and possibly 586.
This commit is contained in:
Sean Dague
2008-02-19 19:16:21 +00:00
parent 69b1edebf6
commit 530cc24884
10 changed files with 597 additions and 218 deletions

View File

@@ -125,8 +125,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
comms.DeleteListener(itemID);
IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
xmlrpc.DeleteChannel(itemID);
xmlrpc.DeleteChannels(itemID);
xmlrpc.CancelSRDRequests(itemID);
}
#region TIMER
@@ -238,24 +240,29 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
// implemented here yet anyway. Should be fixed if/when maxsize
// is supported
object[] resobj = new object[]
if (m_ScriptEngine.m_ScriptManager.GetScript(httpInfo.localID, httpInfo.itemID) != null)
{
iHttpReq.RemoveCompletedRequest(httpInfo.reqID);
object[] resobj = new object[]
{
httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
httpInfo.localID, httpInfo.itemID, "http_response", EventQueueManager.llDetectNull, resobj
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
httpInfo.localID, httpInfo.itemID, "http_response", EventQueueManager.llDetectNull, resobj
);
httpInfo.Stop();
httpInfo = null;
}
httpInfo = iHttpReq.GetNextCompletedRequest();
}
}
#endregion
#region Check llRemoteData channels
public void CheckXMLRPCRequests()
{
if (m_ScriptEngine.World == null)
@@ -265,47 +272,96 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
if (xmlrpc != null)
{
while (xmlrpc.hasRequests())
{
RPCRequestInfo rInfo = xmlrpc.GetNextRequest();
//Console.WriteLine("PICKED REQUEST");
RPCRequestInfo rInfo = xmlrpc.GetNextCompletedRequest();
//Deliver data to prim's remote_data handler
object[] resobj = new object[]
while (rInfo != null)
{
if (m_ScriptEngine.m_ScriptManager.GetScript(rInfo.GetLocalID(), rInfo.GetItemID()) != null)
{
xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID());
//Deliver data to prim's remote_data handler
object[] resobj = new object[]
{
2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), String.Empty,
rInfo.GetIntValue(),
rInfo.GetStrVal()
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", EventQueueManager.llDetectNull, resobj
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", EventQueueManager.llDetectNull, resobj
);
}
rInfo = xmlrpc.GetNextCompletedRequest();
}
SendRemoteDataRequest srdInfo = xmlrpc.GetNextCompletedSRDRequest();
while (srdInfo != null)
{
if (m_ScriptEngine.m_ScriptManager.GetScript(srdInfo.m_localID, srdInfo.m_itemID) != null)
{
xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID());
//Deliver data to prim's remote_data handler
object[] resobj = new object[]
{
3, srdInfo.channel.ToString(), srdInfo.GetReqID().ToString(), String.Empty,
srdInfo.idata,
srdInfo.sdata
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
srdInfo.m_localID, srdInfo.m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj
);
}
srdInfo = xmlrpc.GetNextCompletedSRDRequest();
}
}
}
#endregion
#region Check llListeners
public void CheckListeners()
{
if (m_ScriptEngine.World == null)
return;
IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
while (comms.HasMessages())
if (comms != null)
{
ListenerInfo lInfo = comms.GetNextMessage();
//Deliver data to prim's listen handler
object[] resobj = new object[]
while (comms.HasMessages())
{
if (m_ScriptEngine.m_ScriptManager.GetScript(
comms.PeekNextMessageLocalID(), comms.PeekNextMessageItemID()) != null)
{
lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage()
};
ListenerInfo lInfo = comms.GetNextMessage();
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
lInfo.GetLocalID(), lInfo.GetItemID(), "listen", EventQueueManager.llDetectNull, resobj
);
//Deliver data to prim's listen handler
object[] resobj = new object[]
{
lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage()
};
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(
lInfo.GetLocalID(), lInfo.GetItemID(), "listen", EventQueueManager.llDetectNull, resobj
);
}
}
}
}
#endregion
/// <summary>
/// If set to true then threads and stuff should try to make a graceful exit
/// </summary>
@@ -317,4 +373,4 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
private bool _PleaseShutdown = false;
}
}
}

View File

@@ -67,6 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
private Queue<LUStruct> LUQueue = new Queue<LUStruct>();
private static bool PrivateThread;
private int LoadUnloadMaxQueueSize;
private Object scriptLock = new Object();
// Load/Unload structure
private struct LUStruct
@@ -304,7 +305,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
//ScriptBaseInterface Script = (ScriptBaseInterface)GetScript(localID, itemID);
IScript Script = GetScript(localID, itemID);
if (Script == null)
{
return;
}
//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined
///#if DEBUG
/// Console.WriteLine("ScriptEngine: Executing event: " + FunctionName);
@@ -331,37 +334,42 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
public IScript GetScript(uint localID, LLUUID itemID)
{
if (Scripts.ContainsKey(localID) == false)
return null;
lock (scriptLock)
{
if (Scripts.ContainsKey(localID) == false)
return null;
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == false)
return null;
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == false)
return null;
// Get script
IScript Script;
Obj.TryGetValue(itemID, out Script);
return Script;
// Get script
IScript Script;
Obj.TryGetValue(itemID, out Script);
return Script;
}
}
public void SetScript(uint localID, LLUUID itemID, IScript Script)
{
// Create object if it doesn't exist
if (Scripts.ContainsKey(localID) == false)
lock (scriptLock)
{
Scripts.Add(localID, new Dictionary<LLUUID, IScript>());
// Create object if it doesn't exist
if (Scripts.ContainsKey(localID) == false)
{
Scripts.Add(localID, new Dictionary<LLUUID, IScript>());
}
// Delete script if it exists
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == true)
Obj.Remove(itemID);
// Add to object
Obj.Add(itemID, Script);
}
// Delete script if it exists
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == true)
Obj.Remove(itemID);
// Add to object
Obj.Add(itemID, Script);
}
public void RemoveScript(uint localID, LLUUID itemID)