From: Michael Osias <mosias@us.ibm.com>

This patch implements the llSendRemoteData command and fixes mantis 552,
and possibly 586.
This commit is contained in:
Sean Dague
2008-02-19 19:16:21 +00:00
parent 69b1edebf6
commit 530cc24884
10 changed files with 597 additions and 218 deletions

View File

@@ -67,6 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
private Queue<LUStruct> LUQueue = new Queue<LUStruct>();
private static bool PrivateThread;
private int LoadUnloadMaxQueueSize;
private Object scriptLock = new Object();
// Load/Unload structure
private struct LUStruct
@@ -304,7 +305,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
//ScriptBaseInterface Script = (ScriptBaseInterface)GetScript(localID, itemID);
IScript Script = GetScript(localID, itemID);
if (Script == null)
{
return;
}
//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined
///#if DEBUG
/// Console.WriteLine("ScriptEngine: Executing event: " + FunctionName);
@@ -331,37 +334,42 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
public IScript GetScript(uint localID, LLUUID itemID)
{
if (Scripts.ContainsKey(localID) == false)
return null;
lock (scriptLock)
{
if (Scripts.ContainsKey(localID) == false)
return null;
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == false)
return null;
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == false)
return null;
// Get script
IScript Script;
Obj.TryGetValue(itemID, out Script);
return Script;
// Get script
IScript Script;
Obj.TryGetValue(itemID, out Script);
return Script;
}
}
public void SetScript(uint localID, LLUUID itemID, IScript Script)
{
// Create object if it doesn't exist
if (Scripts.ContainsKey(localID) == false)
lock (scriptLock)
{
Scripts.Add(localID, new Dictionary<LLUUID, IScript>());
// Create object if it doesn't exist
if (Scripts.ContainsKey(localID) == false)
{
Scripts.Add(localID, new Dictionary<LLUUID, IScript>());
}
// Delete script if it exists
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == true)
Obj.Remove(itemID);
// Add to object
Obj.Add(itemID, Script);
}
// Delete script if it exists
Dictionary<LLUUID, IScript> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj.ContainsKey(itemID) == true)
Obj.Remove(itemID);
// Add to object
Obj.Add(itemID, Script);
}
public void RemoveScript(uint localID, LLUUID itemID)