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https://github.com/opensim/opensim.git
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From: Michael Osias <mosias@us.ibm.com>
This patch implements the llSendRemoteData command and fixes mantis 552, and possibly 586.
This commit is contained in:
@@ -67,6 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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private Queue<LUStruct> LUQueue = new Queue<LUStruct>();
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private static bool PrivateThread;
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private int LoadUnloadMaxQueueSize;
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private Object scriptLock = new Object();
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// Load/Unload structure
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private struct LUStruct
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@@ -304,7 +305,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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//ScriptBaseInterface Script = (ScriptBaseInterface)GetScript(localID, itemID);
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IScript Script = GetScript(localID, itemID);
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if (Script == null)
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{
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return;
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}
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//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined
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///#if DEBUG
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/// Console.WriteLine("ScriptEngine: Executing event: " + FunctionName);
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@@ -331,37 +334,42 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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public IScript GetScript(uint localID, LLUUID itemID)
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{
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if (Scripts.ContainsKey(localID) == false)
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return null;
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lock (scriptLock)
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{
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if (Scripts.ContainsKey(localID) == false)
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return null;
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Dictionary<LLUUID, IScript> Obj;
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Scripts.TryGetValue(localID, out Obj);
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if (Obj.ContainsKey(itemID) == false)
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return null;
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Dictionary<LLUUID, IScript> Obj;
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Scripts.TryGetValue(localID, out Obj);
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if (Obj.ContainsKey(itemID) == false)
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return null;
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// Get script
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IScript Script;
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Obj.TryGetValue(itemID, out Script);
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return Script;
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// Get script
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IScript Script;
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Obj.TryGetValue(itemID, out Script);
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return Script;
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}
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}
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public void SetScript(uint localID, LLUUID itemID, IScript Script)
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{
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// Create object if it doesn't exist
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if (Scripts.ContainsKey(localID) == false)
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lock (scriptLock)
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{
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Scripts.Add(localID, new Dictionary<LLUUID, IScript>());
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// Create object if it doesn't exist
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if (Scripts.ContainsKey(localID) == false)
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{
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Scripts.Add(localID, new Dictionary<LLUUID, IScript>());
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}
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// Delete script if it exists
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Dictionary<LLUUID, IScript> Obj;
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Scripts.TryGetValue(localID, out Obj);
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if (Obj.ContainsKey(itemID) == true)
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Obj.Remove(itemID);
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// Add to object
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Obj.Add(itemID, Script);
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}
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// Delete script if it exists
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Dictionary<LLUUID, IScript> Obj;
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Scripts.TryGetValue(localID, out Obj);
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if (Obj.ContainsKey(itemID) == true)
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Obj.Remove(itemID);
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// Add to object
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Obj.Add(itemID, Script);
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}
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public void RemoveScript(uint localID, LLUUID itemID)
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